Exemple #1
0
 public bool DoSelector(Rect rect, float angleOffset, float radius, float angle, out float newAngle)
 {
     EditorGUI.BeginChangeCheck();
     newAngle = AngleRangeGUI.AngleField(rect, m_SelectorControlID, angle, angleOffset, Vector2.down * 7.5f, angle, 15f, radius - AngleRangeGUI.kRangeWidth, true, true, false, SpriteShapeHandleUtility.PlayHeadCap);
     return(EditorGUI.EndChangeCheck());
 }