public GraphEditorView(EditorWindow editorWindow, AbstractMaterialGraph graph, string assetName)
        {
            m_Graph = graph;
            AddStyleSheetPath("Styles/MaterialGraph");

            previewManager = new PreviewManager(graph);

            var content = new VisualElement {
                name = "content"
            };

            {
                m_GraphView = new MaterialGraphView(graph)
                {
                    name = "GraphView", persistenceKey = "MaterialGraphView"
                };
                m_GraphView.SetupZoom(ContentZoomer.DefaultMinScale, ContentZoomer.DefaultMaxScale);
                m_GraphView.AddManipulator(new ContentDragger());
                m_GraphView.AddManipulator(new SelectionDragger());
                m_GraphView.AddManipulator(new RectangleSelector());
                m_GraphView.AddManipulator(new ClickSelector());
                m_GraphView.AddManipulator(new GraphDropTarget(graph));
                content.Add(m_GraphView);

                m_GraphInspectorView = new GraphInspectorView(assetName, previewManager, graph)
                {
                    name = "inspector"
                };
                m_GraphInspectorView.AddManipulator(new Draggable(OnMouseDrag, true));
                m_GraphView.RegisterCallback <PostLayoutEvent>(OnPostLayout);
                m_GraphInspectorView.RegisterCallback <PostLayoutEvent>(OnPostLayout);

                m_GraphView.Add(m_GraphInspectorView);

                m_GraphView.graphViewChanged = GraphViewChanged;
            }

            m_SearchWindowProvider = ScriptableObject.CreateInstance <SearchWindowProvider>();
            m_SearchWindowProvider.Initialize(editorWindow, m_Graph, m_GraphView);
            m_GraphView.nodeCreationRequest = (c) =>
            {
                m_SearchWindowProvider.connectedPort = null;
                SearchWindow.Open(new SearchWindowContext(c.screenMousePosition), m_SearchWindowProvider);
            };

            m_EdgeConnectorListener = new EdgeConnectorListener(m_Graph, m_SearchWindowProvider);

            foreach (var node in graph.GetNodes <INode>())
            {
                AddNode(node);
            }

            foreach (var edge in graph.edges)
            {
                AddEdge(edge);
            }

            Add(content);
        }
Exemple #2
0
 public void Dispose()
 {
     if (m_GraphView != null)
     {
         saveRequested = null;
         convertToSubgraphRequested = null;
         showInProjectRequested     = null;
         foreach (var node in m_GraphView.Children().OfType <MaterialNodeView>())
         {
             node.Dispose();
         }
         m_GraphView = null;
     }
     if (previewManager != null)
     {
         previewManager.Dispose();
         previewManager = null;
     }
     if (m_SearchWindowProvider != null)
     {
         Object.DestroyImmediate(m_SearchWindowProvider);
         m_SearchWindowProvider = null;
     }
 }
        public void Initialize(AbstractMaterialNode inNode, PreviewManager previewManager, IEdgeConnectorListener connectorListener, GraphView graphView)
        {
            styleSheets.Add(Resources.Load <StyleSheet>("Styles/MaterialNodeView"));
            styleSheets.Add(Resources.Load <StyleSheet>($"Styles/ColorMode"));
            AddToClassList("MaterialNode");

            if (inNode == null)
            {
                return;
            }

            var contents = this.Q("contents");

            m_GraphView = graphView;

            m_ConnectorListener = connectorListener;
            node        = inNode;
            viewDataKey = node.guid.ToString();
            UpdateTitle();

            // Add controls container
            var controlsContainer = new VisualElement {
                name = "controls"
            };

            {
                m_ControlsDivider = new VisualElement {
                    name = "divider"
                };
                m_ControlsDivider.AddToClassList("horizontal");
                controlsContainer.Add(m_ControlsDivider);
                m_ControlItems = new VisualElement {
                    name = "items"
                };
                controlsContainer.Add(m_ControlItems);

                // Instantiate control views from node
                foreach (var propertyInfo in node.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
                {
                    foreach (IControlAttribute attribute in propertyInfo.GetCustomAttributes(typeof(IControlAttribute), false))
                    {
                        m_ControlItems.Add(attribute.InstantiateControl(node, propertyInfo));
                    }
                }
            }
            if (m_ControlItems.childCount > 0)
            {
                contents.Add(controlsContainer);
            }

            if (node.hasPreview)
            {
                // Add actual preview which floats on top of the node
                m_PreviewContainer = new VisualElement
                {
                    name          = "previewContainer",
                    cacheAsBitmap = true,
                    style         = { overflow = Overflow.Hidden },
                    pickingMode   = PickingMode.Ignore
                };
                m_PreviewImage = new Image
                {
                    name        = "preview",
                    pickingMode = PickingMode.Ignore,
                    image       = Texture2D.whiteTexture,
                };
                {
                    // Add preview collapse button on top of preview
                    var collapsePreviewButton = new VisualElement {
                        name = "collapse"
                    };
                    collapsePreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    collapsePreviewButton.AddManipulator(new Clickable(() =>
                    {
                        node.owner.owner.RegisterCompleteObjectUndo("Collapse Preview");
                        UpdatePreviewExpandedState(false);
                    }));
                    m_PreviewImage.Add(collapsePreviewButton);
                }
                m_PreviewContainer.Add(m_PreviewImage);

                // Hook up preview image to preview manager
                m_PreviewRenderData = previewManager.GetPreview(inNode);
                m_PreviewRenderData.onPreviewChanged += UpdatePreviewTexture;
                UpdatePreviewTexture();

                // Add fake preview which pads out the node to provide space for the floating preview
                m_PreviewFiller = new VisualElement {
                    name = "previewFiller"
                };
                m_PreviewFiller.AddToClassList("expanded");
                {
                    var previewDivider = new VisualElement {
                        name = "divider"
                    };
                    previewDivider.AddToClassList("horizontal");
                    m_PreviewFiller.Add(previewDivider);

                    var expandPreviewButton = new VisualElement {
                        name = "expand"
                    };
                    expandPreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    expandPreviewButton.AddManipulator(new Clickable(() =>
                    {
                        node.owner.owner.RegisterCompleteObjectUndo("Expand Preview");
                        UpdatePreviewExpandedState(true);
                    }));
                    m_PreviewFiller.Add(expandPreviewButton);
                }
                contents.Add(m_PreviewFiller);

                UpdatePreviewExpandedState(node.previewExpanded);
            }

            // Add port input container, which acts as a pixel cache for all port inputs
            m_PortInputContainer = new VisualElement
            {
                name          = "portInputContainer",
                cacheAsBitmap = true,
                style         = { overflow = Overflow.Hidden },
                pickingMode   = PickingMode.Ignore
            };
            Add(m_PortInputContainer);

            AddSlots(node.GetSlots <MaterialSlot>());
            UpdatePortInputs();
            base.expanded = node.drawState.expanded;
            RefreshExpandedState(); //This should not be needed. GraphView needs to improve the extension api here
            UpdatePortInputVisibilities();

            SetPosition(new Rect(node.drawState.position.x, node.drawState.position.y, 0, 0));

            if (node is SubGraphNode)
            {
                RegisterCallback <MouseDownEvent>(OnSubGraphDoubleClick);
            }

            m_PortInputContainer.SendToBack();

            m_TitleContainer = this.Q("title");

            var masterNode = node as IMasterNode;

            if (masterNode != null)
            {
                AddToClassList("master");

                if (!masterNode.IsPipelineCompatible(GraphicsSettings.renderPipelineAsset))
                {
                    AttachMessage("The current render pipeline is not compatible with this master node.", ShaderCompilerMessageSeverity.Error);
                }
            }

            m_NodeSettingsView         = new NodeSettingsView();
            m_NodeSettingsView.visible = false;
            Add(m_NodeSettingsView);

            m_SettingsButton = new VisualElement {
                name = "settings-button"
            };
            m_SettingsButton.Add(new VisualElement {
                name = "icon"
            });

            m_Settings = new VisualElement();
            AddDefaultSettings();

            // Add Node type specific settings
            var nodeTypeSettings = node as IHasSettings;

            if (nodeTypeSettings != null)
            {
                m_Settings.Add(nodeTypeSettings.CreateSettingsElement());
            }

            // Add manipulators
            m_SettingsButton.AddManipulator(new Clickable(() =>
            {
                UpdateSettingsExpandedState();
            }));

            if (m_Settings.childCount > 0)
            {
                m_ButtonContainer = new VisualElement {
                    name = "button-container"
                };
                m_ButtonContainer.style.flexDirection = FlexDirection.Row;
                m_ButtonContainer.Add(m_SettingsButton);
                m_ButtonContainer.Add(m_CollapseButton);
                m_TitleContainer.Add(m_ButtonContainer);
            }
        }
Exemple #4
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        public GraphEditorView(EditorWindow editorWindow, AbstractMaterialGraph graph)
        {
            m_Graph = graph;
            AddStyleSheetPath("Styles/GraphEditorView");
            previewManager = new PreviewManager(graph);

            string serializedWindowLayout = EditorUserSettings.GetConfigValue(k_FloatingWindowsLayoutKey);

            if (!string.IsNullOrEmpty(serializedWindowLayout))
            {
                m_FloatingWindowsLayout = JsonUtility.FromJson <FloatingWindowsLayout>(serializedWindowLayout);
                if (m_FloatingWindowsLayout.masterPreviewSize.x > 0f && m_FloatingWindowsLayout.masterPreviewSize.y > 0f)
                {
                    previewManager.ResizeMasterPreview(m_FloatingWindowsLayout.masterPreviewSize);
                }
            }

            previewManager.RenderPreviews();

            var toolbar = new IMGUIContainer(() =>
            {
                GUILayout.BeginHorizontal(EditorStyles.toolbar);
                if (GUILayout.Button("Save Asset", EditorStyles.toolbarButton))
                {
                    if (saveRequested != null)
                    {
                        saveRequested();
                    }
                }
                GUILayout.Space(6);
                if (GUILayout.Button("Show In Project", EditorStyles.toolbarButton))
                {
                    if (showInProjectRequested != null)
                    {
                        showInProjectRequested();
                    }
                }
                GUILayout.FlexibleSpace();
                GUILayout.EndHorizontal();
            });

            Add(toolbar);

            var content = new VisualElement {
                name = "content"
            };

            {
                m_GraphView = new MaterialGraphView(graph)
                {
                    name = "GraphView", persistenceKey = "MaterialGraphView"
                };
                m_GraphView.SetupZoom(0.05f, ContentZoomer.DefaultMaxScale);
                m_GraphView.AddManipulator(new ContentDragger());
                m_GraphView.AddManipulator(new SelectionDragger());
                m_GraphView.AddManipulator(new RectangleSelector());
                m_GraphView.AddManipulator(new ClickSelector());
                m_GraphView.RegisterCallback <KeyDownEvent>(OnSpaceDown);
                content.Add(m_GraphView);

                m_BlackboardProvider = new BlackboardProvider(graph);
                m_GraphView.Add(m_BlackboardProvider.blackboard);
                Rect blackboardLayout = m_BlackboardProvider.blackboard.layout;
                blackboardLayout.x = 10f;
                blackboardLayout.y = 10f;
                m_BlackboardProvider.blackboard.layout = blackboardLayout;

                m_MasterPreviewView = new MasterPreviewView(previewManager, graph)
                {
                    name = "masterPreview"
                };

                WindowDraggable masterPreviewViewDraggable = new WindowDraggable(null, this);
                m_MasterPreviewView.AddManipulator(masterPreviewViewDraggable);
                m_GraphView.Add(m_MasterPreviewView);

                //m_BlackboardProvider.onDragFinished += UpdateSerializedWindowLayout;
                //m_BlackboardProvider.onResizeFinished += UpdateSerializedWindowLayout;
                masterPreviewViewDraggable.OnDragFinished += UpdateSerializedWindowLayout;
                m_MasterPreviewView.previewResizeBorderFrame.OnResizeFinished += UpdateSerializedWindowLayout;

                m_GraphView.graphViewChanged = GraphViewChanged;

                RegisterCallback <GeometryChangedEvent>(ApplySerializewindowLayouts);
            }

            m_SearchWindowProvider = ScriptableObject.CreateInstance <SearchWindowProvider>();
            m_SearchWindowProvider.Initialize(editorWindow, m_Graph, m_GraphView);
            m_GraphView.nodeCreationRequest = (c) =>
            {
                m_SearchWindowProvider.connectedPort = null;
                SearchWindow.Open(new SearchWindowContext(c.screenMousePosition), m_SearchWindowProvider);
            };

            m_EdgeConnectorListener = new EdgeConnectorListener(m_Graph, m_SearchWindowProvider);

            foreach (var node in graph.GetNodes <INode>())
            {
                AddNode(node);
            }

            foreach (var edge in graph.edges)
            {
                AddEdge(edge);
            }

            Add(content);
        }
        public void Initialize(AbstractMaterialNode inNode, PreviewManager previewManager, IEdgeConnectorListener connectorListener)
        {
            AddStyleSheetPath("Styles/MaterialNodeView");
            AddToClassList("MaterialNode");

            if (inNode == null)
            {
                return;
            }

            var contents = this.Q("contents");

            m_ConnectorListener = connectorListener;
            node           = inNode;
            persistenceKey = node.guid.ToString();
            UpdateTitle();

            // Add controls container
            var controlsContainer = new VisualElement {
                name = "controls"
            };

            {
                m_ControlsDivider = new VisualElement {
                    name = "divider"
                };
                m_ControlsDivider.AddToClassList("horizontal");
                controlsContainer.Add(m_ControlsDivider);
                m_ControlItems = new VisualElement {
                    name = "items"
                };
                controlsContainer.Add(m_ControlItems);

                // Instantiate control views from node
                foreach (var propertyInfo in node.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
                {
                    foreach (IControlAttribute attribute in propertyInfo.GetCustomAttributes(typeof(IControlAttribute), false))
                    {
                        m_ControlItems.Add(attribute.InstantiateControl(node, propertyInfo));
                    }
                }
            }
            if (m_ControlItems.childCount > 0)
            {
                contents.Add(controlsContainer);
            }

            if (node.hasPreview)
            {
                // Add actual preview which floats on top of the node
                m_PreviewContainer = new VisualElement
                {
                    name            = "previewContainer",
                    clippingOptions = ClippingOptions.ClipAndCacheContents,
                    pickingMode     = PickingMode.Ignore
                };
                m_PreviewImage = new Image
                {
                    name        = "preview",
                    pickingMode = PickingMode.Ignore,
                    image       = Texture2D.whiteTexture,
                };
                {
                    // Add preview collapse button on top of preview
                    var collapsePreviewButton = new VisualElement {
                        name = "collapse"
                    };
                    collapsePreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    collapsePreviewButton.AddManipulator(new Clickable(() =>
                    {
                        node.owner.owner.RegisterCompleteObjectUndo("Collapse Preview");
                        UpdatePreviewExpandedState(false);
                    }));
                    m_PreviewImage.Add(collapsePreviewButton);
                }
                m_PreviewContainer.Add(m_PreviewImage);

                // Hook up preview image to preview manager
                m_PreviewRenderData = previewManager.GetPreview(inNode);
                m_PreviewRenderData.onPreviewChanged += UpdatePreviewTexture;
                UpdatePreviewTexture();

                // Add fake preview which pads out the node to provide space for the floating preview
                m_PreviewFiller = new VisualElement {
                    name = "previewFiller"
                };
                m_PreviewFiller.AddToClassList("expanded");
                {
                    var previewDivider = new VisualElement {
                        name = "divider"
                    };
                    previewDivider.AddToClassList("horizontal");
                    m_PreviewFiller.Add(previewDivider);

                    var expandPreviewButton = new VisualElement {
                        name = "expand"
                    };
                    expandPreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    expandPreviewButton.AddManipulator(new Clickable(() =>
                    {
                        node.owner.owner.RegisterCompleteObjectUndo("Expand Preview");
                        UpdatePreviewExpandedState(true);
                    }));
                    m_PreviewFiller.Add(expandPreviewButton);
                }
                contents.Add(m_PreviewFiller);

                UpdatePreviewExpandedState(node.previewExpanded);
            }

            // Add port input container, which acts as a pixel cache for all port inputs
            m_PortInputContainer = new VisualElement
            {
                name            = "portInputContainer",
                clippingOptions = ClippingOptions.ClipAndCacheContents,
                pickingMode     = PickingMode.Ignore
            };
            Add(m_PortInputContainer);

            AddSlots(node.GetSlots <MaterialSlot>());
            UpdatePortInputs();
            base.expanded = node.drawState.expanded;
            RefreshExpandedState(); //This should not be needed. GraphView needs to improve the extension api here
            UpdatePortInputVisibilities();

            SetPosition(new Rect(node.drawState.position.x, node.drawState.position.y, 0, 0));

            /*if (node is PreviewNode)
             * {
             *  var resizeHandle = new Label { name = "resize", text = "" };
             *  resizeHandle.AddManipulator(new Draggable(OnResize));
             *  Add(resizeHandle);
             *  UpdateSize();
             * }*/

            if (node is SubGraphNode)
            {
                RegisterCallback <MouseDownEvent>(OnSubGraphDoubleClick);
            }

            m_PortInputContainer.SendToBack();
            if (node.hasPreview)
            {
                m_PreviewFiller.BringToFront();
            }
        }
Exemple #6
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        public GraphEditorView(EditorWindow editorWindow, GraphData graph, MessageManager messageManager)
        {
            m_Graph          = graph;
            m_MessageManager = messageManager;
            styleSheets.Add(Resources.Load <StyleSheet>("Styles/GraphEditorView"));
            previewManager = new PreviewManager(graph, messageManager);

            string serializedToggle = EditorUserSettings.GetConfigValue(k_ToggleSettings);

            if (!string.IsNullOrEmpty(serializedToggle))
            {
                m_ToggleSettings = JsonUtility.FromJson <ToggleSettings>(serializedToggle);
            }

            string serializedWindowLayout = EditorUserSettings.GetConfigValue(k_FloatingWindowsLayoutKey);

            if (!string.IsNullOrEmpty(serializedWindowLayout))
            {
                m_FloatingWindowsLayout = JsonUtility.FromJson <FloatingWindowsLayout>(serializedWindowLayout);
            }
            else
            {
                m_FloatingWindowsLayout = new FloatingWindowsLayout
                {
                    blackboardLayout =
                    {
                        dockingTop       = true,
                        dockingLeft      = true,
                        verticalOffset   =              16,
                        horizontalOffset =              16,
                        size             = new Vector2(200, 400)
                    }
                };
            }

            if (m_FloatingWindowsLayout.masterPreviewSize.x > 0f && m_FloatingWindowsLayout.masterPreviewSize.y > 0f)
            {
                previewManager.ResizeMasterPreview(m_FloatingWindowsLayout.masterPreviewSize);
            }

            previewManager.RenderPreviews();
            var toolbar = new IMGUIContainer(() =>
            {
                GUILayout.BeginHorizontal(EditorStyles.toolbar);
                if (GUILayout.Button("Save Asset", EditorStyles.toolbarButton))
                {
                    if (saveRequested != null)
                    {
                        saveRequested();
                    }
                }
                GUILayout.Space(6);
                if (GUILayout.Button("Show In Project", EditorStyles.toolbarButton))
                {
                    if (showInProjectRequested != null)
                    {
                        showInProjectRequested();
                    }
                }

                GUILayout.FlexibleSpace();

                EditorGUI.BeginChangeCheck();
                m_ToggleSettings.isBlackboardVisible = GUILayout.Toggle(m_ToggleSettings.isBlackboardVisible, "Blackboard", EditorStyles.toolbarButton);

                GUILayout.Space(6);

                m_ToggleSettings.isPreviewVisible = GUILayout.Toggle(m_ToggleSettings.isPreviewVisible, "Main Preview", EditorStyles.toolbarButton);
                if (EditorGUI.EndChangeCheck())
                {
                    m_MasterPreviewView.visible             = m_ToggleSettings.isPreviewVisible;
                    m_BlackboardProvider.blackboard.visible = m_ToggleSettings.isBlackboardVisible;
                    string serializedToggleables            = JsonUtility.ToJson(m_ToggleSettings);
                    EditorUserSettings.SetConfigValue(k_ToggleSettings, serializedToggleables);
                }
                GUILayout.EndHorizontal();
            });

            Add(toolbar);

            var content = new VisualElement {
                name = "content"
            };

            {
                m_GraphView = new MaterialGraphView(graph)
                {
                    name = "GraphView", viewDataKey = "MaterialGraphView"
                };
                m_GraphView.SetupZoom(0.05f, ContentZoomer.DefaultMaxScale);
                m_GraphView.AddManipulator(new ContentDragger());
                m_GraphView.AddManipulator(new SelectionDragger());
                m_GraphView.AddManipulator(new RectangleSelector());
                m_GraphView.AddManipulator(new ClickSelector());
                m_GraphView.RegisterCallback <KeyDownEvent>(OnSpaceDown);
                m_GraphView.groupTitleChanged        = OnGroupTitleChanged;
                m_GraphView.elementsAddedToGroup     = OnElementsAddedToGroup;
                m_GraphView.elementsRemovedFromGroup = OnElementsRemovedFromGroup;
                content.Add(m_GraphView);

                m_BlackboardProvider = new BlackboardProvider(graph);
                m_GraphView.Add(m_BlackboardProvider.blackboard);

                // Initialize toggle settings if it doesnt exist.
                if (m_ToggleSettings == null)
                {
                    m_ToggleSettings = new ToggleSettings();
                }
                m_BlackboardProvider.blackboard.visible = m_ToggleSettings.isBlackboardVisible;

                m_MasterPreviewView = new MasterPreviewView(previewManager, graph)
                {
                    name = "masterPreview"
                };

                WindowDraggable masterPreviewViewDraggable = new WindowDraggable(null, this);
                m_MasterPreviewView.AddManipulator(masterPreviewViewDraggable);
                m_GraphView.Add(m_MasterPreviewView);

                //m_BlackboardProvider.onDragFinished += UpdateSerializedWindowLayout;
                //m_BlackboardProvider.onResizeFinished += UpdateSerializedWindowLayout;
                masterPreviewViewDraggable.OnDragFinished += UpdateSerializedWindowLayout;
                m_MasterPreviewView.previewResizeBorderFrame.OnResizeFinished += UpdateSerializedWindowLayout;
                m_MasterPreviewView.visible = m_ToggleSettings.isPreviewVisible;

                m_GraphView.graphViewChanged = GraphViewChanged;

                RegisterCallback <GeometryChangedEvent>(ApplySerializewindowLayouts);
            }

            m_SearchWindowProvider = ScriptableObject.CreateInstance <SearchWindowProvider>();
            m_SearchWindowProvider.Initialize(editorWindow, m_Graph, m_GraphView);
            m_GraphView.nodeCreationRequest = (c) =>
            {
                m_SearchWindowProvider.connectedPort = null;
                SearchWindow.Open(new SearchWindowContext(c.screenMousePosition), m_SearchWindowProvider);
            };

            m_EdgeConnectorListener = new EdgeConnectorListener(m_Graph, m_SearchWindowProvider);

            foreach (var graphGroup in graph.groups)
            {
                AddGroup(graphGroup);
            }

            foreach (var node in graph.GetNodes <AbstractMaterialNode>())
            {
                AddNode(node);
            }

            foreach (var edge in graph.edges)
            {
                AddEdge(edge);
            }

            Add(content);
        }
        public void Initialize(AbstractMaterialNode inNode, PreviewManager previewManager, IEdgeConnectorListener connectorListener)
        {
            AddStyleSheetPath("Styles/MaterialNodeView");
            AddToClassList("MaterialNode");

            if (inNode == null)
            {
                return;
            }

            var contents = this.Q("contents");

            m_ConnectorListener = connectorListener;
            node           = inNode;
            persistenceKey = node.guid.ToString();
            UpdateTitle();

            // Add controls container
            var controlsContainer = new VisualElement {
                name = "controls"
            };

            {
                m_ControlsDivider = new VisualElement {
                    name = "divider"
                };
                m_ControlsDivider.AddToClassList("horizontal");
                controlsContainer.Add(m_ControlsDivider);
                m_ControlItems = new VisualElement {
                    name = "items"
                };
                controlsContainer.Add(m_ControlItems);

                // Instantiate control views from node
                foreach (var propertyInfo in node.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
                {
                    foreach (IControlAttribute attribute in propertyInfo.GetCustomAttributes(typeof(IControlAttribute), false))
                    {
                        m_ControlItems.Add(attribute.InstantiateControl(node, propertyInfo));
                    }
                }
            }
            if (m_ControlItems.childCount > 0)
            {
                contents.Add(controlsContainer);
            }

            if (node.hasPreview)
            {
                // Add actual preview which floats on top of the node
                m_PreviewContainer = new VisualElement
                {
                    name            = "previewContainer",
                    clippingOptions = ClippingOptions.ClipAndCacheContents,
                    pickingMode     = PickingMode.Ignore
                };
                m_PreviewImage = new Image
                {
                    name        = "preview",
                    pickingMode = PickingMode.Ignore,
                    image       = Texture2D.whiteTexture,
                };
                {
                    // Add preview collapse button on top of preview
                    var collapsePreviewButton = new VisualElement {
                        name = "collapse"
                    };
                    collapsePreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    collapsePreviewButton.AddManipulator(new Clickable(() =>
                    {
                        node.owner.owner.RegisterCompleteObjectUndo("Collapse Preview");
                        UpdatePreviewExpandedState(false);
                    }));
                    m_PreviewImage.Add(collapsePreviewButton);
                }
                m_PreviewContainer.Add(m_PreviewImage);

                // Hook up preview image to preview manager
                m_PreviewRenderData = previewManager.GetPreview(inNode);
                m_PreviewRenderData.onPreviewChanged += UpdatePreviewTexture;
                UpdatePreviewTexture();

                // Add fake preview which pads out the node to provide space for the floating preview
                m_PreviewFiller = new VisualElement {
                    name = "previewFiller"
                };
                m_PreviewFiller.AddToClassList("expanded");
                {
                    var previewDivider = new VisualElement {
                        name = "divider"
                    };
                    previewDivider.AddToClassList("horizontal");
                    m_PreviewFiller.Add(previewDivider);

                    var expandPreviewButton = new VisualElement {
                        name = "expand"
                    };
                    expandPreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    expandPreviewButton.AddManipulator(new Clickable(() =>
                    {
                        node.owner.owner.RegisterCompleteObjectUndo("Expand Preview");
                        UpdatePreviewExpandedState(true);
                    }));
                    m_PreviewFiller.Add(expandPreviewButton);
                }
                contents.Add(m_PreviewFiller);

                UpdatePreviewExpandedState(node.previewExpanded);
            }

            // Add port input container, which acts as a pixel cache for all port inputs
            m_PortInputContainer = new VisualElement
            {
                name            = "portInputContainer",
                clippingOptions = ClippingOptions.ClipAndCacheContents,
                pickingMode     = PickingMode.Ignore
            };
            Add(m_PortInputContainer);

            AddSlots(node.GetSlots <MaterialSlot>());
            UpdatePortInputs();
            base.expanded = node.drawState.expanded;
            RefreshExpandedState(); //This should not be needed. GraphView needs to improve the extension api here
            UpdatePortInputVisibilities();

            SetPosition(new Rect(node.drawState.position.x, node.drawState.position.y, 0, 0));

            if (node is SubGraphNode)
            {
                RegisterCallback <MouseDownEvent>(OnSubGraphDoubleClick);
            }

            var masterNode = node as IMasterNode;

            if (masterNode != null)
            {
                if (!masterNode.IsPipelineCompatible(RenderPipelineManager.currentPipeline))
                {
                    IconBadge wrongPipeline = IconBadge.CreateError("The current render pipeline is not compatible with this node preview.");
                    Add(wrongPipeline);
                    VisualElement title = this.Q("title");
                    wrongPipeline.AttachTo(title, SpriteAlignment.LeftCenter);
                }
            }

            m_PortInputContainer.SendToBack();

            // Remove this after updated to the correct API call has landed in trunk. ------------
            VisualElement m_TitleContainer;
            VisualElement m_ButtonContainer;

            m_TitleContainer = this.Q("title");
            // -----------------------------------------------------------------------------------

            var settings = node as IHasSettings;

            if (settings != null)
            {
                m_NodeSettingsView         = new NodeSettingsView();
                m_NodeSettingsView.visible = false;

                Add(m_NodeSettingsView);

                m_SettingsButton = new VisualElement {
                    name = "settings-button"
                };
                m_SettingsButton.Add(new VisualElement {
                    name = "icon"
                });

                m_Settings = settings.CreateSettingsElement();

                m_SettingsButton.AddManipulator(new Clickable(() =>
                {
                    UpdateSettingsExpandedState();
                }));

                // Remove this after updated to the correct API call has landed in trunk. ------------
                m_ButtonContainer = new VisualElement {
                    name = "button-container"
                };
                m_ButtonContainer.style.flexDirection = StyleValue <FlexDirection> .Create(FlexDirection.Row);

                m_ButtonContainer.Add(m_SettingsButton);
                m_ButtonContainer.Add(m_CollapseButton);
                m_TitleContainer.Add(m_ButtonContainer);
                // -----------------------------------------------------------------------------------
                //titleButtonContainer.Add(m_SettingsButton);
                //titleButtonContainer.Add(m_CollapseButton);

                RegisterCallback <GeometryChangedEvent>(OnGeometryChanged);
            }
        }
Exemple #8
0
        public void Initialize(AbstractMaterialNode inNode, PreviewManager previewManager, IEdgeConnectorListener connectorListener, MaterialGraphView graphView)
        {
            styleSheets.Add(Resources.Load <StyleSheet>("Styles/MaterialNodeView"));
            styleSheets.Add(Resources.Load <StyleSheet>($"Styles/ColorMode"));
            AddToClassList("MaterialNode");

            if (inNode == null)
            {
                return;
            }

            var contents = this.Q("contents");

            m_GraphView = graphView;
            mainContainer.style.overflow = StyleKeyword.None;    // Override explicit style set in base class
            m_ConnectorListener          = connectorListener;
            node        = inNode;
            viewDataKey = node.objectId;
            UpdateTitle();

            // Add controls container
            var controlsContainer = new VisualElement {
                name = "controls"
            };

            {
                m_ControlsDivider = new VisualElement {
                    name = "divider"
                };
                m_ControlsDivider.AddToClassList("horizontal");
                controlsContainer.Add(m_ControlsDivider);
                m_ControlItems = new VisualElement {
                    name = "items"
                };
                controlsContainer.Add(m_ControlItems);

                // Instantiate control views from node
                foreach (var propertyInfo in node.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
                {
                    foreach (IControlAttribute attribute in propertyInfo.GetCustomAttributes(typeof(IControlAttribute), false))
                    {
                        m_ControlItems.Add(attribute.InstantiateControl(node, propertyInfo));
                    }
                }
            }
            if (m_ControlItems.childCount > 0)
            {
                contents.Add(controlsContainer);
            }

            if (node.hasPreview)
            {
                // Add actual preview which floats on top of the node
                m_PreviewContainer = new VisualElement
                {
                    name        = "previewContainer",
                    style       = { overflow = Overflow.Hidden },
                    pickingMode = PickingMode.Ignore
                };
                m_PreviewImage = new Image
                {
                    name        = "preview",
                    pickingMode = PickingMode.Ignore,
                    image       = Texture2D.whiteTexture,
                };
                {
                    // Add preview collapse button on top of preview
                    var collapsePreviewButton = new VisualElement {
                        name = "collapse"
                    };
                    collapsePreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    collapsePreviewButton.AddManipulator(new Clickable(() =>
                    {
                        SetPreviewExpandedStateOnSelection(false);
                    }));
                    m_PreviewImage.Add(collapsePreviewButton);
                }
                m_PreviewContainer.Add(m_PreviewImage);

                // Hook up preview image to preview manager
                m_PreviewRenderData = previewManager.GetPreviewRenderData(inNode);
                m_PreviewRenderData.onPreviewChanged += UpdatePreviewTexture;
                UpdatePreviewTexture();

                // Add fake preview which pads out the node to provide space for the floating preview
                m_PreviewFiller = new VisualElement {
                    name = "previewFiller"
                };
                m_PreviewFiller.AddToClassList("expanded");
                {
                    var previewDivider = new VisualElement {
                        name = "divider"
                    };
                    previewDivider.AddToClassList("horizontal");
                    m_PreviewFiller.Add(previewDivider);

                    var expandPreviewButton = new VisualElement {
                        name = "expand"
                    };
                    expandPreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    expandPreviewButton.AddManipulator(new Clickable(() =>
                    {
                        SetPreviewExpandedStateOnSelection(true);
                    }));
                    m_PreviewFiller.Add(expandPreviewButton);
                }
                contents.Add(m_PreviewFiller);

                UpdatePreviewExpandedState(node.previewExpanded);
            }

            base.expanded = node.drawState.expanded;
            AddSlots(node.GetSlots <MaterialSlot>());

            SetPosition(new Rect(node.drawState.position.x, node.drawState.position.y, 0, 0));

            if (node is SubGraphNode)
            {
                RegisterCallback <MouseDownEvent>(OnSubGraphDoubleClick);
            }

            m_TitleContainer = this.Q("title");

            if (node is IMasterNode)
            {
                AddToClassList("master");
                bool validTarget = false;
                foreach (Target activeTarget in node.owner.validTargets)
                {
                    //if we have a valid active target implementation and render pipeline, don't display the error
                    if (activeTarget.IsPipelineCompatible(GraphicsSettings.currentRenderPipeline))
                    {
                        validTarget = true;
                        break;
                    }
                }

                //if no active target implementations are valid with the current pipeline, display the error
                m_GraphView.graph.messageManager?.ClearAllFromProvider(this);
                if (!validTarget)
                {
                    m_GraphView.graph.messageManager?.AddOrAppendError(this, node.objectId,
                                                                       new ShaderMessage("The active Master Node is not compatible with the current Render Pipeline," +
                                                                                         " or no Render Pipeline is assigned." +
                                                                                         " Assign a Render Pipeline in the graphics settings that is compatible with this Master Node.",
                                                                                         ShaderCompilerMessageSeverity.Error));
                }
            }

            m_NodeSettingsView         = new NodeSettingsView();
            m_NodeSettingsView.visible = false;
            Add(m_NodeSettingsView);

            m_SettingsButton = new VisualElement {
                name = "settings-button"
            };
            m_SettingsButton.Add(new VisualElement {
                name = "icon"
            });

            m_Settings = new VisualElement();
            AddDefaultSettings();

            // Add Node type specific settings
            var nodeTypeSettings = node as IHasSettings;

            if (nodeTypeSettings != null)
            {
                m_Settings.Add(nodeTypeSettings.CreateSettingsElement());
            }

            // Add manipulators
            m_SettingsButton.AddManipulator(new Clickable(() =>
            {
                UpdateSettingsExpandedState();
            }));

            if (m_Settings.childCount > 0)
            {
                m_ButtonContainer = new VisualElement {
                    name = "button-container"
                };
                m_ButtonContainer.style.flexDirection = FlexDirection.Row;
                m_ButtonContainer.Add(m_SettingsButton);
                m_ButtonContainer.Add(m_CollapseButton);
                m_TitleContainer.Add(m_ButtonContainer);
            }

            // Register OnMouseHover callbacks for node highlighting
            RegisterCallback <MouseEnterEvent>(OnMouseHover);
            RegisterCallback <MouseLeaveEvent>(OnMouseHover);
        }
        public void Initialize(AbstractMaterialNode inNode, PreviewManager previewManager, IEdgeConnectorListener connectorListener)
        {
            AddToClassList("MaterialNode");

            if (inNode == null)
            {
                return;
            }

            m_ConnectorListener = connectorListener;
            node           = inNode;
            persistenceKey = node.guid.ToString();
            UpdateTitle();

            m_ControlsContainer = new VisualElement
            {
                name = "controls"
            };
            extensionContainer.Add(m_ControlsContainer);
            m_ControlsDivider = new VisualElement {
                name = "divider"
            };
            m_ControlsDivider.AddToClassList("horizontal");

            if (node.hasPreview)
            {
                m_PreviewContainer = new VisualElement {
                    name = "previewContainer"
                };
                m_PreviewContainer.AddToClassList("expanded");
                {
                    m_PreviewTextureView = new PreviewTextureView
                    {
                        name        = "preview",
                        pickingMode = PickingMode.Ignore,
                        image       = Texture2D.whiteTexture
                    };
                    m_PreviewRenderData = previewManager.GetPreview(inNode);
                    m_PreviewRenderData.onPreviewChanged += UpdatePreviewTexture;
                    UpdatePreviewTexture();

                    var collapsePreviewButton = new VisualElement {
                        name = "collapse"
                    };
                    collapsePreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    collapsePreviewButton.AddManipulator(new Clickable(() =>
                    {
                        node.owner.owner.RegisterCompleteObjectUndo("Collapse Preview");
                        UpdatePreviewExpandedState(false);
                    }));
                    UpdatePreviewExpandedState(node.previewExpanded);
                    m_PreviewTextureView.Add(collapsePreviewButton);

                    var expandPreviewButton = new VisualElement {
                        name = "expand"
                    };
                    expandPreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    expandPreviewButton.AddManipulator(new Clickable(() =>
                    {
                        node.owner.owner.RegisterCompleteObjectUndo("Expand Preview");
                        UpdatePreviewExpandedState(true);
                    }));
                    m_PreviewContainer.Add(expandPreviewButton);
                }

                extensionContainer.Add(m_PreviewContainer);
            }

            m_ControlViews = new List <VisualElement>();
            foreach (var propertyInfo in node.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
            {
                foreach (IControlAttribute attribute in propertyInfo.GetCustomAttributes(typeof(IControlAttribute), false))
                {
                    m_ControlViews.Add(attribute.InstantiateControl(node, propertyInfo));
                }
            }
            m_Attachers = new List <Attacher>(node.GetInputSlots <MaterialSlot>().Count());

            AddSlots(node.GetSlots <MaterialSlot>());
            UpdateSlotAttachers();
            base.expanded = node.drawState.expanded;
            RefreshExpandedState(); //This should not be needed. GraphView needs to improve the extension api here
            UpdatePortInputVisibilities();

            SetPosition(new Rect(node.drawState.position.x, node.drawState.position.y, 0, 0));
            UpdateControls();

            if (node is PreviewNode)
            {
                var resizeHandle = new Label {
                    name = "resize", text = ""
                };
                resizeHandle.AddManipulator(new Draggable(OnResize));
                Add(resizeHandle);
                UpdateSize();
            }
        }
Exemple #10
0
        public void Initialize(AbstractMaterialNode inNode, PreviewManager previewManager, IEdgeConnectorListener connectorListener, MaterialGraphView graphView)
        {
            styleSheets.Add(Resources.Load <StyleSheet>("Styles/MaterialNodeView"));
            styleSheets.Add(Resources.Load <StyleSheet>($"Styles/ColorMode"));
            AddToClassList("MaterialNode");

            if (inNode == null)
            {
                return;
            }

            var contents = this.Q("contents");

            m_GraphView = graphView;
            mainContainer.style.overflow = StyleKeyword.None;    // Override explicit style set in base class
            m_ConnectorListener          = connectorListener;
            node        = inNode;
            viewDataKey = node.objectId;
            UpdateTitle();

            // Add disabled overlay
            Add(new VisualElement()
            {
                name = "disabledOverlay", pickingMode = PickingMode.Ignore
            });

            // Add controls container
            var controlsContainer = new VisualElement {
                name = "controls"
            };

            {
                m_ControlsDivider = new VisualElement {
                    name = "divider"
                };
                m_ControlsDivider.AddToClassList("horizontal");
                controlsContainer.Add(m_ControlsDivider);
                m_ControlItems = new VisualElement {
                    name = "items"
                };
                controlsContainer.Add(m_ControlItems);

                // Instantiate control views from node
                foreach (var propertyInfo in node.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
                {
                    foreach (IControlAttribute attribute in propertyInfo.GetCustomAttributes(typeof(IControlAttribute), false))
                    {
                        m_ControlItems.Add(attribute.InstantiateControl(node, propertyInfo));
                    }
                }
            }
            if (m_ControlItems.childCount > 0)
            {
                contents.Add(controlsContainer);
            }

            // Add dropdowns container
            var dropdownContainer = new VisualElement {
                name = "dropdowns"
            };

            {
                m_DropdownsDivider = new VisualElement {
                    name = "divider"
                };
                m_DropdownsDivider.AddToClassList("horizontal");
                dropdownContainer.Add(m_DropdownsDivider);
                m_DropdownItems = new VisualElement {
                    name = "items"
                };
                dropdownContainer.Add(m_DropdownItems);
                UpdateDropdownEntries();
            }
            if (m_DropdownItems.childCount > 0)
            {
                contents.Add(dropdownContainer);
            }

            if (node.hasPreview)
            {
                // Add actual preview which floats on top of the node
                m_PreviewContainer = new VisualElement
                {
                    name        = "previewContainer",
                    style       = { overflow = Overflow.Hidden },
                    pickingMode = PickingMode.Ignore
                };
                m_PreviewImage = new Image
                {
                    name        = "preview",
                    pickingMode = PickingMode.Ignore,
                    image       = Texture2D.whiteTexture,
                };
                {
                    // Add preview collapse button on top of preview
                    var collapsePreviewButton = new VisualElement {
                        name = "collapse"
                    };
                    collapsePreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    collapsePreviewButton.AddManipulator(new Clickable(() =>
                    {
                        SetPreviewExpandedStateOnSelection(false);
                    }));
                    m_PreviewImage.Add(collapsePreviewButton);
                }
                m_PreviewContainer.Add(m_PreviewImage);

                // Hook up preview image to preview manager
                m_PreviewRenderData = previewManager.GetPreviewRenderData(inNode);
                m_PreviewRenderData.onPreviewChanged += UpdatePreviewTexture;
                UpdatePreviewTexture();

                // Add fake preview which pads out the node to provide space for the floating preview
                m_PreviewFiller = new VisualElement {
                    name = "previewFiller"
                };
                m_PreviewFiller.AddToClassList("expanded");
                {
                    var previewDivider = new VisualElement {
                        name = "divider"
                    };
                    previewDivider.AddToClassList("horizontal");
                    m_PreviewFiller.Add(previewDivider);

                    var expandPreviewButton = new VisualElement {
                        name = "expand"
                    };
                    expandPreviewButton.Add(new VisualElement {
                        name = "icon"
                    });
                    expandPreviewButton.AddManipulator(new Clickable(() =>
                    {
                        SetPreviewExpandedStateOnSelection(true);
                    }));
                    m_PreviewFiller.Add(expandPreviewButton);
                }
                contents.Add(m_PreviewFiller);

                UpdatePreviewExpandedState(node.previewExpanded);
            }

            base.expanded = node.drawState.expanded;
            AddSlots(node.GetSlots <MaterialSlot>());

            if (node is SubGraphNode)
            {
                RegisterCallback <MouseDownEvent>(OnSubGraphDoubleClick);
            }

            m_TitleContainer = this.Q("title");

            if (node is BlockNode blockData)
            {
                AddToClassList("blockData");
                m_TitleContainer.RemoveFromHierarchy();
            }
            else
            {
                SetPosition(new Rect(node.drawState.position.x, node.drawState.position.y, 0, 0));
            }

            // Update active state
            SetActive(node.isActive);

            // Register OnMouseHover callbacks for node highlighting
            RegisterCallback <MouseEnterEvent>(OnMouseHover);
            RegisterCallback <MouseLeaveEvent>(OnMouseHover);

            ShaderGraphPreferences.onAllowDeprecatedChanged += UpdateTitle;
        }
Exemple #11
0
        public GraphEditorView(EditorWindow editorWindow, AbstractMaterialGraph graph, string assetName)
        {
            m_Graph = graph;
            AddStyleSheetPath("Styles/MaterialGraph");
            m_EditorWindow = editorWindow;
            previewManager = new PreviewManager(graph);

            var toolbar = new IMGUIContainer(() =>
            {
                GUILayout.BeginHorizontal(EditorStyles.toolbar);
                if (GUILayout.Button("Save Asset", EditorStyles.toolbarButton))
                {
                    if (saveRequested != null)
                    {
                        saveRequested();
                    }
                }
                GUILayout.Space(6);
                if (GUILayout.Button("Show In Project", EditorStyles.toolbarButton))
                {
                    if (showInProjectRequested != null)
                    {
                        showInProjectRequested();
                    }
                }
                GUILayout.FlexibleSpace();
                GUILayout.EndHorizontal();
            });

            Add(toolbar);

            var content = new VisualElement {
                name = "content"
            };

            {
                m_GraphView = new MaterialGraphView(graph)
                {
                    name = "GraphView", persistenceKey = "MaterialGraphView"
                };
                m_GraphView.SetupZoom(0.05f, ContentZoomer.DefaultMaxScale);
                m_GraphView.AddManipulator(new ContentDragger());
                m_GraphView.AddManipulator(new SelectionDragger());
                m_GraphView.AddManipulator(new RectangleSelector());
                m_GraphView.AddManipulator(new ClickSelector());
                m_GraphView.AddManipulator(new GraphDropTarget(graph));
                m_GraphView.RegisterCallback <KeyDownEvent>(OnSpaceDown);
                content.Add(m_GraphView);

                m_BlackboardProvider = new BlackboardProvider(assetName, graph);
                m_GraphView.Add(m_BlackboardProvider.blackboard);
                m_BlackboardProvider.blackboard.layout = new Rect(new Vector2(10f, 10f), m_BlackboardProvider.blackboard.layout.size);

                m_MasterPreviewView = new MasterPreviewView(assetName, previewManager, graph)
                {
                    name = "masterPreview"
                };

                WindowDraggable masterPreviewViewDraggable = new WindowDraggable();
                m_MasterPreviewView.AddManipulator(masterPreviewViewDraggable);
                m_GraphView.Add(m_MasterPreviewView);

                ResizeBorderFrame masterPreviewResizeBorderFrame = new ResizeBorderFrame(m_MasterPreviewView)
                {
                    name = "resizeBorderFrame"
                };
                masterPreviewResizeBorderFrame.stayWithinParentBounds = true;
                masterPreviewResizeBorderFrame.OnResizeFinished      += UpdateSerializedWindowLayout;
                m_MasterPreviewView.Add(masterPreviewResizeBorderFrame);

                m_BlackboardProvider.onDragFinished             += UpdateSerializedWindowLayout;
                m_BlackboardProvider.onResizeFinished           += UpdateSerializedWindowLayout;
                masterPreviewViewDraggable.OnDragFinished       += UpdateSerializedWindowLayout;
                masterPreviewResizeBorderFrame.OnResizeFinished += UpdateSerializedWindowLayout;

                m_GraphView.graphViewChanged = GraphViewChanged;

                m_FloatingWindowsLayoutKey = "UnityEditor.ShaderGraph.FloatingWindowsLayout";
                string serializedWindowLayout = EditorUserSettings.GetConfigValue(m_FloatingWindowsLayoutKey);

                if (!String.IsNullOrEmpty(serializedWindowLayout))
                {
                    m_FloatingWindowsLayout    = JsonUtility.FromJson <FloatingWindowsLayout>(serializedWindowLayout);
                    m_MasterPreviewView.layout = m_FloatingWindowsLayout.previewLayout;
                    if (m_FloatingWindowsLayout.blackboardLayout.width > 0)
                    {
                        m_BlackboardProvider.blackboard.layout = m_FloatingWindowsLayout.blackboardLayout;
                    }
                }
                else
                {
                    m_FloatingWindowsLayout = new FloatingWindowsLayout();
                }
            }

            m_SearchWindowProvider = ScriptableObject.CreateInstance <SearchWindowProvider>();
            m_SearchWindowProvider.Initialize(editorWindow, m_Graph, m_GraphView);
            m_GraphView.nodeCreationRequest = (c) =>
            {
                m_SearchWindowProvider.connectedPort = null;
                SearchWindow.Open(new SearchWindowContext(c.screenMousePosition), m_SearchWindowProvider);
            };

            m_EdgeConnectorListener = new EdgeConnectorListener(m_Graph, m_SearchWindowProvider);

            foreach (var node in graph.GetNodes <INode>())
            {
                AddNode(node);
            }

            foreach (var edge in graph.edges)
            {
                AddEdge(edge);
            }

            Add(content);
        }
        public GraphEditorView(EditorWindow editorWindow, AbstractMaterialGraph graph, string assetName)
        {
            m_Graph = graph;
            AddStyleSheetPath("Styles/GraphEditorView");
            m_EditorWindow = editorWindow;
            previewManager = new PreviewManager(graph);

            var toolbar = new IMGUIContainer(() =>
            {
                GUILayout.BeginHorizontal(EditorStyles.toolbar);
                if (GUILayout.Button("Save Asset", EditorStyles.toolbarButton))
                {
                    if (saveRequested != null)
                    {
                        saveRequested();
                    }
                }
                GUILayout.Space(6);
                if (GUILayout.Button("Show In Project", EditorStyles.toolbarButton))
                {
                    if (showInProjectRequested != null)
                    {
                        showInProjectRequested();
                    }
                }
                GUILayout.Space(6);
                if (GUILayout.Button("Reset Layout", EditorStyles.toolbarButton))
                {
                    m_MasterPreviewView.layout             = m_FloatingWindowsLayout.defaultPreviewLayout.GetLayout(layout);
                    m_BlackboardProvider.blackboard.layout = m_FloatingWindowsLayout.defaultBlackboardLayout.GetLayout(layout);
                    m_MasterPreviewView.UpdateRenderTextureOnNextLayoutChange();
                    UpdateSerializedWindowLayout();
                }
                GUILayout.FlexibleSpace();
                GUILayout.EndHorizontal();
            });

            Add(toolbar);

            var content = new VisualElement {
                name = "content"
            };

            {
                m_GraphView = new MaterialGraphView(graph)
                {
                    name = "GraphView", persistenceKey = "MaterialGraphView"
                };
                m_GraphView.SetupZoom(0.05f, ContentZoomer.DefaultMaxScale);
                m_GraphView.AddManipulator(new ContentDragger());
                m_GraphView.AddManipulator(new SelectionDragger());
                m_GraphView.AddManipulator(new RectangleSelector());
                m_GraphView.AddManipulator(new ClickSelector());
                m_GraphView.AddManipulator(new GraphDropTarget(graph));
                m_GraphView.RegisterCallback <KeyDownEvent>(OnSpaceDown);
                content.Add(m_GraphView);

                // Uncomment to enable pixel caching profiler
//                m_ProfilerView = new PixelCacheProfilerView(this);
//                m_GraphView.Add(m_ProfilerView);

                m_BlackboardProvider = new BlackboardProvider(assetName, graph);
                m_GraphView.Add(m_BlackboardProvider.blackboard);
                m_BlackboardProvider.blackboard.layout = new Rect(new Vector2(10f, 10f), m_BlackboardProvider.blackboard.layout.size);

                m_MasterPreviewView = new MasterPreviewView(assetName, previewManager, graph)
                {
                    name = "masterPreview"
                };

                WindowDraggable masterPreviewViewDraggable = new WindowDraggable();
                m_MasterPreviewView.AddManipulator(masterPreviewViewDraggable);
                m_GraphView.Add(m_MasterPreviewView);

                ResizeBorderFrame masterPreviewResizeBorderFrame = new ResizeBorderFrame(m_MasterPreviewView)
                {
                    name = "resizeBorderFrame"
                };
                masterPreviewResizeBorderFrame.stayWithinParentBounds = true;
                masterPreviewResizeBorderFrame.maintainAspectRatio    = true;
                masterPreviewResizeBorderFrame.OnResizeFinished      += UpdateSerializedWindowLayout;
                m_MasterPreviewView.Add(masterPreviewResizeBorderFrame);

                m_BlackboardProvider.onDragFinished             += UpdateSerializedWindowLayout;
                m_BlackboardProvider.onResizeFinished           += UpdateSerializedWindowLayout;
                masterPreviewViewDraggable.OnDragFinished       += UpdateSerializedWindowLayout;
                masterPreviewResizeBorderFrame.OnResizeFinished += UpdateSerializedWindowLayout;

                m_GraphView.graphViewChanged = GraphViewChanged;

                RegisterCallback <PostLayoutEvent>(ApplySerializewindowLayouts);
            }

            m_SearchWindowProvider = ScriptableObject.CreateInstance <SearchWindowProvider>();
            m_SearchWindowProvider.Initialize(editorWindow, m_Graph, m_GraphView);
            m_GraphView.nodeCreationRequest = (c) =>
            {
                m_SearchWindowProvider.connectedPort = null;
                SearchWindow.Open(new SearchWindowContext(c.screenMousePosition), m_SearchWindowProvider);
            };

            m_EdgeConnectorListener = new EdgeConnectorListener(m_Graph, m_SearchWindowProvider);

            foreach (var node in graph.GetNodes <INode>())
            {
                AddNode(node);
            }

            foreach (var edge in graph.edges)
            {
                AddEdge(edge);
            }

            Add(content);
        }
        public GraphEditorView(EditorWindow editorWindow, AbstractMaterialGraph graph, string assetName)
        {
            m_Graph = graph;
            AddStyleSheetPath("Styles/MaterialGraph");
            m_EditorWindow = editorWindow;
            previewManager = new PreviewManager(graph);

            var content = new VisualElement {
                name = "content"
            };

            {
                m_GraphView = new MaterialGraphView(graph)
                {
                    name = "GraphView", persistenceKey = "MaterialGraphView"
                };
                m_GraphView.SetupZoom(ContentZoomer.DefaultMinScale, ContentZoomer.DefaultMaxScale);
                m_GraphView.AddManipulator(new ContentDragger());
                m_GraphView.AddManipulator(new SelectionDragger());
                m_GraphView.AddManipulator(new RectangleSelector());
                m_GraphView.AddManipulator(new ClickSelector());
                m_GraphView.AddManipulator(new GraphDropTarget(graph));
                content.Add(m_GraphView);

                m_GraphInspectorView = new GraphInspectorView(assetName, previewManager, graph)
                {
                    name = "inspector"
                };

                m_GraphView.RegisterCallback <KeyDownEvent>(OnSpaceDown);

                m_GraphView.Add(m_GraphInspectorView);

                m_MasterPreviewView = new MasterPreviewView(assetName, previewManager, graph)
                {
                    name = "masterPreview"
                };

                WindowDraggable masterPreviewViewDraggable = new WindowDraggable();
                masterPreviewViewDraggable.OnDragFinished += UpdateSerializedWindowLayout;
                m_MasterPreviewView.AddManipulator(masterPreviewViewDraggable);
                m_GraphView.Add(m_MasterPreviewView);

                ResizeBorderFrame masterPreviewResizeBorderFrame = new ResizeBorderFrame(m_MasterPreviewView)
                {
                    name = "resizeBorderFrame"
                };
                masterPreviewResizeBorderFrame.OnResizeFinished += UpdateSerializedWindowLayout;
                m_MasterPreviewView.Add(masterPreviewResizeBorderFrame);

                m_GraphView.graphViewChanged = GraphViewChanged;

                m_FloatingWindowsLayoutKey = "UnityEditor.ShaderGraph.FloatingWindowsLayout";
                string serializedWindowLayout = EditorUserSettings.GetConfigValue(m_FloatingWindowsLayoutKey);

                if (!String.IsNullOrEmpty(serializedWindowLayout))
                {
                    m_FLoatingWindowsLayout = JsonUtility.FromJson <FloatingWindowsLayout>(serializedWindowLayout);

                    m_GraphInspectorView.layout = m_FLoatingWindowsLayout.inspectorLayout;
                    m_MasterPreviewView.layout  = m_FLoatingWindowsLayout.previewLayout;
                }
                else
                {
                    m_FLoatingWindowsLayout = new FloatingWindowsLayout();
                }
            }

            m_SearchWindowProvider = ScriptableObject.CreateInstance <SearchWindowProvider>();
            m_SearchWindowProvider.Initialize(editorWindow, m_Graph, m_GraphView);
            m_GraphView.nodeCreationRequest = (c) =>
            {
                m_SearchWindowProvider.connectedPort = null;
                SearchWindow.Open(new SearchWindowContext(c.screenMousePosition), m_SearchWindowProvider);
            };

            m_EdgeConnectorListener = new EdgeConnectorListener(m_Graph, m_SearchWindowProvider);

            foreach (var node in graph.GetNodes <INode>())
            {
                AddNode(node);
            }

            foreach (var edge in graph.edges)
            {
                AddEdge(edge);
            }

            Add(content);
        }