// private internal CommandDescriptor(ShaderContainer container, FoundryHandle handle) { this.container = container; this.handle = handle; this.descriptor = container?.GetCommandDescriptor(handle) ?? CommandDescriptorInternal.Invalid(); }
// private internal CommandDescriptor(ShaderContainer container, FoundryHandle handle) { this.container = container; this.handle = handle; this.descriptor = container?.GetCommandDescriptor(handle) ?? CommandDescriptorInternal.Invalid(); }