private INTERNAL_CALL_NewScene ( NewSceneSetup setup, NewSceneMode mode, Scene &value ) : void | ||
setup | NewSceneSetup | |
mode | NewSceneMode | |
value | Scene | |
Résultat | void |
public static Scene NewScene(NewSceneSetup setup, [DefaultValue("NewSceneMode.Single")] NewSceneMode mode) { Scene result; EditorSceneManager.INTERNAL_CALL_NewScene(setup, mode, out result); return(result); }
public static Scene NewScene(NewSceneSetup setup) { NewSceneMode mode = NewSceneMode.Single; Scene result; EditorSceneManager.INTERNAL_CALL_NewScene(setup, mode, out result); return(result); }