public virtual bool OnGUI(DebugUI.Widget widget, DebugState state) { return(true); }
public virtual void End(DebugUI.Widget widget, DebugState state) { }
public virtual void Begin(DebugUI.Widget widget, DebugState state) { }
public override void End(DebugUI.Widget widget, DebugState state) { EditorGUILayout.EndVertical(); }
public override void Begin(DebugUI.Widget widget, DebugState state) { EditorGUILayout.BeginVertical(); }
public override void End(DebugUI.Widget widget, DebugState state) { EditorGUI.indentLevel--; }
public override bool OnGUI(DebugUI.Widget node, DebugState state) { var s = Cast <DebugStateBool>(state); return(s.value); }