Exemple #1
0
        float GetAverageRunningTime(ComponentSystemBase system, ComponentSystemBase parentSystem)
        {
            switch (system)
            {
            case ComponentSystemGroup systemGroup:
            {
                if (systemGroup.Systems != null)
                {
                    return(systemGroup.Systems.Sum(child => GetAverageRunningTime(child, systemGroup)));
                }
            }
            break;

            case ComponentSystemBase systemBase:
            {
                var recorderKey = new PlayerLoopSystemGraph.RecorderKey
                {
                    World  = systemBase.World,
                    Group  = parentSystem as ComponentSystemGroup,
                    System = systemBase
                };

                return(Graph.RecordersBySystem.TryGetValue(recorderKey, out var recorder) ? recorder.ReadMilliseconds() : 0.0f);
            }
            }

            return(-1);
        }
        float GetAverageRunningTime(SystemHandle systemHandle, SystemHandle parentSystemHandle)
        {
            if (systemHandle.Managed != null && systemHandle.Managed is ComponentSystemGroup systemGroup)
            {
                if (systemGroup.Systems != null)
                {
                    var managedChildSystemsSum = systemGroup.Systems.Sum(child => GetAverageRunningTime(child, systemGroup));

                    // unmanaged system
                    var unmanagedChildSystems   = systemGroup.UnmanagedSystems;
                    var unmanagedChildSystemSum = 0.0f;
                    for (var i = 0; i < unmanagedChildSystems.length; i++)
                    {
                        unmanagedChildSystemSum += GetAverageRunningTime(new SystemHandle(unmanagedChildSystems[i], systemGroup.World), systemGroup);
                    }

                    return(managedChildSystemsSum + unmanagedChildSystemSum);
                }
            }
            else
            {
                var recorderKey = new PlayerLoopSystemGraph.RecorderKey
                {
                    World        = systemHandle.World,
                    Group        = parentSystemHandle.Managed as ComponentSystemGroup,
                    SystemHandle = systemHandle
                };

                return(Graph.RecordersBySystem.TryGetValue(recorderKey, out var recorder) ? recorder.ReadMilliseconds() : 0.0f);
            }

            return(-1);
        }