void EntityList()
 {
     if (HasWorld())
     {
         GUILayout.BeginVertical(Styles.BoxStyle);
         entityListView.OnGUI(GUIHelpers.GetExpandingRect());
         GUILayout.EndVertical();
     }
 }
        void EntityList()
        {
            var showingAllEntities        = !(SystemSelection is ComponentSystemBase);
            var componentGroupHasEntities = ComponentGroupSelection != null && !ComponentGroupSelection.IsEmptyIgnoreFilter;
            var somethingToShow           = showingAllEntities || componentGroupHasEntities;

            if (WorldSelection == null || !somethingToShow)
            {
                return;
            }
            entityListView.OnGUI(GUIHelpers.GetExpandingRect());
        }
Exemple #3
0
 void EntityList()
 {
     GUILayout.BeginVertical(Box);
     entityListView.OnGUI(GUIHelpers.GetExpandingRect());
     GUILayout.EndVertical();
 }