public static Object GetMonoManager() { var native = NativeObject.GetMonoManager(); return(EditorUtility.InstanceIDToObject(native->InstanceID)); }
public static Object GetSceneVisibilityState() { var native = NativeObject.GetSceneVisibilityState(); return(EditorUtility.InstanceIDToObject(native->InstanceID)); }
public static Object GetInspectorExpandedState() { var native = NativeObject.GetInspectorExpandedState(); return(EditorUtility.InstanceIDToObject(native->InstanceID)); }
public static Object GetSpriteAtlasDatabase() { var native = NativeObject.GetSpriteAtlasDatabase(); return(EditorUtility.InstanceIDToObject(native->InstanceID)); }