public Force(double value, ForceUnit unit) : base(FLT.Force, NormalizeValue(value, unit), DefaultUnit) { }
private Force(FLT flt, double value, ForceUnit unit) : base(flt, value, unit) { }
public Force(double value, ForceUnit unit) : base(FLT.Force, NormalizeValue(value, unit), DefaultUnit) { }
private Force(FLT flt, double value, ForceUnit unit) : base(flt, value, unit) { }