public void TestSpawnCheck_Failure() { Monster monster = TestUtils.GetDefaultMonster(); Assert.IsFalse(monster.SpawnCheck(0.01)); Assert.IsFalse(monster.SpawnCheck(1)); Assert.IsFalse(monster.SpawnCheck(0.2)); }
public void TestSpawnCheck_Success() { Monster monster = TestUtils.GetDefaultMonster(); Assert.IsTrue(monster.SpawnCheck(0.011)); Assert.IsTrue(monster.SpawnCheck(0.1836412)); Assert.IsTrue(monster.SpawnCheck(0.0199)); }
public void TestIsSetMonsterFound() { Monster monster = TestUtils.GetDefaultMonster(); Assert.IsFalse(monster.HasMonsterSpawned()); monster.SetMonsterSpawned(); Assert.IsTrue(monster.HasMonsterSpawned()); }
public void TestSetGetMonsterFoundPosition() { Monster monster = TestUtils.GetDefaultMonster(); Assert.AreEqual(-1, monster.GetMonsterFoundPosition()); monster.SetMonsterFoundPosition(1); Assert.AreEqual(1, monster.GetMonsterFoundPosition()); }
public void TestResetSpawnInfo() { Monster monster = TestUtils.GetDefaultMonster(); monster.SetMonsterFoundPosition(1); monster.SetMonsterSpawned(); monster.ResetSpawnInfo(); Assert.AreEqual(-1, monster.GetMonsterFoundPosition()); Assert.IsFalse(monster.HasMonsterSpawned()); }
private static SpawnRngHelper GetDefaultHelper() { return(new SpawnRngHelper( PlatformType.Ps2, TestUtils.GetSimpleCharacterGroup(), new List <Monster> { TestUtils.GetDefaultMonster() })); }
public void TestGetRngPosition() { Monster monster = TestUtils.GetDefaultMonster(); Assert.AreEqual(1, monster.GetRngPosition()); }