public void SendAnimalToShelter_ReturnsZeroAnimals() { //Arrange var shelterLogicBuilder = new ShelterLogicBuilder(); var shelterLogic = shelterLogicBuilder.Build(); var cat = new Cat { Name = "cat1", AgeInHumanYears = 3, Price = 13.20 }; var person = new Person { Name = "John", Age = 18, Money = 29.99, OwnedAnimals = new Dictionary <string, Animal>() { { cat.Name, cat } } }; var expected = 0; //Act person.SendAnimalToShelter(shelterLogic, cat); var actual = person.OwnedAnimals.Count; //Assert Assert.AreEqual(expected, actual); }
public void SendAnimalToShelter_ZeroAnimals_ThrowsException() { //Arrange var shelterLogicBuilder = new ShelterLogicBuilder(); var shelterLogic = shelterLogicBuilder.Build(); var animal = new Animal(); var person = new Person { Name = "John", Age = 18, Money = 29.99, OwnedAnimals = new Dictionary <string, Animal>() }; shelterLogic.SendAnimalToShelter(animal, person); }
public void SendAnimalToShelter_InvalidAnimal_ThrowsException() { //Arrange var shelterLogicBuilder = new ShelterLogicBuilder(); var shelterLogic = shelterLogicBuilder.Build(); var cat = new Animal { Name = "cat1", AgeInHumanYears = 3, Price = 13.20 }; var person = new Person { Name = "John", Age = 18, Money = 29.99, OwnedAnimals = new Dictionary <string, Animal>() { { cat.Name, cat } } }; //Act shelterLogic.SendAnimalToShelter(cat, person); //Assert }