public LookAtEyeDirectionApplicableToExpression( CurveMapper horizontalOuter, CurveMapper horizontalInner, CurveMapper verticalDown, CurveMapper verticalUp) { _horizontalOuter = horizontalOuter; _horizontalInner = horizontalInner; _verticalDown = verticalDown; _verticalUp = verticalUp; }
public LookAtEyeDirectionApplicableToBone(Transform leftEye, Transform rightEye, CurveMapper horizontalOuter, CurveMapper horizontalInner, CurveMapper verticalDown, CurveMapper verticalUp) { _leftEye = leftEye; _rightEye = rightEye; _horizontalOuter = horizontalOuter; _horizontalInner = horizontalInner; _verticalDown = verticalDown; _verticalUp = verticalUp; }