public void LockEffects()
 {
     SoundFxPropertiesControl.LockEffects();
 }
 public void UnlockEffects()
 {
     SoundFxPropertiesControl.UnlockEffects();
 }
 public List <ASoundFx> GetEnabledEffects()
 {
     return(SoundFxPropertiesControl.GetEnabledEffects());
 }