Exemple #1
0
 public override void Start()
 {
     //base.Start(); // Need to figure out if InstantiateRoom will cause any issues for the time being
     base.Start();
     ServerFinder_Hololens.ServerStartAsync();
     SocketServer_Hololens.StartAsync();
 }
        protected void OnApplicationQuit()
        {
#if UNITY_WSA_10_0 && !UNITY_EDITOR
            ServerFinder_Hololens.KillThreads();
#else
            ServerFinder.KillThreads();
#endif
        }
Exemple #3
0
 // Insert overrides here
 public override void Start()
 {
     base.Start();
     ServerFinder_Hololens.FindServerAsync();
     SocketServer_Hololens.StartAsync();
 }