protected override void DrawPrimitive(eLevelofDetail lod, UWB_DrawHelper draw_helper) { draw_helper.pushModelTransform(); { m_xaxis.Draw(lod, draw_helper); } draw_helper.popModelTransform(); UWB_XFormInfo yrot = new UWB_XFormInfo(); yrot.UpdateRotationZByDegree(-90.0f); draw_helper.pushModelTransform(); { yrot.setupModelStack(draw_helper); m_yaxis.Draw(lod, draw_helper); } draw_helper.popModelTransform(); UWB_XFormInfo zrot = new UWB_XFormInfo(); zrot.UpdateRotationYByDegree(90.0f); draw_helper.pushModelTransform(); { zrot.setupModelStack(draw_helper); m_zaxis.Draw(lod, draw_helper); } draw_helper.popModelTransform(); }
private void Init() { mVelocity = new Vector3(0, 0, 0); mPrimitive = null; mPivotVisible = false; mXFormInfo = new UWB_XFormInfo(); mChildNodes = new UWB_Array <UWB_SceneNode>(); }
protected override void DrawPrimitive(eLevelofDetail lod, UWB_DrawHelper draw_helper) { UWB_XNAGraphicsDevice graphics = UWB_XNAGraphicsDevice.m_TheAPI; UWB_XNAPrimitiveMesh pCylinderMesh = new UWB_XNAPrimitiveMesh("cylinder"); UWB_XNAPrimitiveMesh pConeMesh = new UWB_XNAPrimitiveMesh("cone"); if (pCylinderMesh != null && pConeMesh != null) { pCylinderMesh.Material = Material; pConeMesh.Material = Material; draw_helper.pushModelTransform(); { // Need to add support for finding the bounding box of a mesh // the Z value is hard coded until then //UWB_BoundingBox box = (pCylinderMesh.getBoundingVolume(draw_helper.getLod()) as UWB_BoundingBox); UWB_XFormInfo cylinder_xform = new UWB_XFormInfo(); cylinder_xform.SetScale(new Vector3(0.025f, 0.025f, 0.2666666666f)); cylinder_xform.UpdateRotationYByDegree(-90.0f); cylinder_xform.SetTranslation(new Vector3(0.4f, 0.0f, 0.0f)); cylinder_xform.setupModelStack(draw_helper); try { pCylinderMesh.setMesh(graphics.mResources.Load<Model>("cylinder")); pCylinderMesh.DrawMesh(true, mFlatColor, draw_helper); } catch (Exception e) { UWBGL_XNA_Lib.UWB_Utility.echoToStatusArea((e.Message)); } //pCylinderMesh.DrawMesh(false, mFlatColor,draw_helper); } draw_helper.popModelTransform(); draw_helper.pushModelTransform(); { //const UWB_BoundingBox box = pConeMesh.getBoundingBox(); UWB_XFormInfo cone_xform = new UWB_XFormInfo(); cone_xform.SetScale(new Vector3(0.08f,0.08f, 0.1f)); cone_xform.UpdateRotationYByDegree(-90.0f); cone_xform.SetTranslation(new Vector3(0.85f,0.0f,0.0f)); cone_xform.setupModelStack(draw_helper); try { pConeMesh.setMesh(graphics.mResources.Load<Model>("cone")); pConeMesh.DrawMesh(true, mFlatColor, draw_helper); } catch (Exception e) { UWBGL_XNA_Lib.UWB_Utility.echoToStatusArea((e.Message)); } //pConeMesh.DrawMesh(false, mFlatColor, draw_helper); } draw_helper.popModelTransform(); } }
protected override void DrawPrimitive(eLevelofDetail lod, UWB_DrawHelper draw_helper) { UWB_XNAGraphicsDevice graphics = UWB_XNAGraphicsDevice.m_TheAPI; UWB_XNAPrimitiveMesh pCylinderMesh = new UWB_XNAPrimitiveMesh("cylinder"); UWB_XNAPrimitiveMesh pConeMesh = new UWB_XNAPrimitiveMesh("cone"); if (pCylinderMesh != null && pConeMesh != null) { pCylinderMesh.Material = Material; pConeMesh.Material = Material; draw_helper.pushModelTransform(); { // Need to add support for finding the bounding box of a mesh // the Z value is hard coded until then //UWB_BoundingBox box = (pCylinderMesh.getBoundingVolume(draw_helper.getLod()) as UWB_BoundingBox); UWB_XFormInfo cylinder_xform = new UWB_XFormInfo(); cylinder_xform.SetScale(new Vector3(0.025f, 0.025f, 0.2666666666f)); cylinder_xform.UpdateRotationYByDegree(-90.0f); cylinder_xform.SetTranslation(new Vector3(0.4f, 0.0f, 0.0f)); cylinder_xform.setupModelStack(draw_helper); try { pCylinderMesh.setMesh(graphics.mResources.Load <Model>("cylinder")); pCylinderMesh.DrawMesh(true, mFlatColor, draw_helper); } catch (Exception e) { UWBGL_XNA_Lib.UWB_Utility.echoToStatusArea((e.Message)); } //pCylinderMesh.DrawMesh(false, mFlatColor,draw_helper); } draw_helper.popModelTransform(); draw_helper.pushModelTransform(); { //const UWB_BoundingBox box = pConeMesh.getBoundingBox(); UWB_XFormInfo cone_xform = new UWB_XFormInfo(); cone_xform.SetScale(new Vector3(0.08f, 0.08f, 0.1f)); cone_xform.UpdateRotationYByDegree(-90.0f); cone_xform.SetTranslation(new Vector3(0.85f, 0.0f, 0.0f)); cone_xform.setupModelStack(draw_helper); try { pConeMesh.setMesh(graphics.mResources.Load <Model>("cone")); pConeMesh.DrawMesh(true, mFlatColor, draw_helper); } catch (Exception e) { UWBGL_XNA_Lib.UWB_Utility.echoToStatusArea((e.Message)); } //pConeMesh.DrawMesh(false, mFlatColor, draw_helper); } draw_helper.popModelTransform(); } }
public void setXFormInfo(UWB_XFormInfo xForm) { mXFormInfo = xForm; }
private void Init() { mVelocity = new Vector3(0, 0, 0); mPrimitive = null; mPivotVisible = false; mXFormInfo = new UWB_XFormInfo(); mChildNodes = new UWB_Array<UWB_SceneNode>(); }