private void OnGUI()
        {
            using (GUILayoutHelper.VerticalIdented(14))
            {
                GUILayout.Label("Unity Version Control (UVC), Version : " + VCUtility.GetCurrentVersion(), EditorStyles.boldLabel);
                EditorGUILayout.TextArea(infoText);

                var linkStyle = new GUIStyle(EditorStyles.label)
                {
                    normal = { textColor = new Color(0.4f, 0.4f, 1.0f) }
                };
                if (GUILayout.Button(maintainAtURL, linkStyle))
                {
                    System.Diagnostics.Process.Start(maintainAtURL);
                }
            }
        }
Exemple #2
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        public void DrawGUI()
        {
            scrollViewVector = EditorGUILayout.BeginScrollView(scrollViewVector, false, false);
            using (GUILayoutHelper.Horizontal())
            {
                GUILayout.Label("GUI Settings", EditorStyles.boldLabel);
                GUILayout.FlexibleSpace();
                GUILayout.Label(new GUIContent("Inspector Lock", "Version Control allowed to lock Inspector GUI for items not " + Terminology.getlock), EditorStyles.boldLabel);
                GUILayout.Space(92);
            }
            using (GUILayoutHelper.VerticalIdented(14))
            {
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.SceneviewGUI = GUILayout.Toggle(VCSettings.SceneviewGUI, new GUIContent("Scene GUI", "Show Version Control GUI in Scene view\nDefault: On"));
                    using (GUILayoutHelper.Enabled(VCSettings.SceneviewGUI, true))
                    {
                        VCSettings.LockScenes = GUILayout.Toggle(VCSettings.SceneviewGUI && VCSettings.LockScenes, new GUIContent("GUI Lock", "Version Control allowed to lock Inspector GUI for scenes which are not " + Terminology.getlock + "\nDefault: On"), GUILayout.ExpandWidth(true), GUILayout.Width(180));
                    }
                }
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.MaterialGUI = GUILayout.Toggle(VCSettings.MaterialGUI, new GUIContent("Material GUI", "Show Version Control GUI for material interaction on the Renderer inspector\nDefault: On"));
                }

                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.LockAssets = GUILayout.Toggle(VCSettings.LockAssets, new GUIContent("Project Asset Lock", "Version Control allowed to lock Inspector GUI for project assets which are " + Terminology.getlock + "\nDefault: On"), GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
            }

            using (GUILayoutHelper.VerticalIdented(14))
            {
                using (GUILayoutHelper.Horizontal())
                {
                    filterSettingsOpen = GUILayout.Toggle(filterSettingsOpen, new GUIContent("Path Filters", "The Inspector GUI locks will only be active on assetpaths that contains the filter below"), EditorStyles.foldout);
                }
                if (filterSettingsOpen)
                {
                    using (GUILayoutHelper.VerticalIdented(14))
                    {
                        using (GUILayoutHelper.Horizontal())
                        {
                            GUILayout.Label(new GUIContent("Scenes", "The Inspector GUI locks will only be active on assetpaths that contains the following filter.\neg. assets/scenes/"));
                            VCSettings.LockScenesFilter = EditorGUILayout.TextField(VCSettings.LockScenesFilter, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                        }
                    }
                }
            }

            using (GUILayoutHelper.Horizontal())
            {
                GUILayout.Label("Reflection Level", EditorStyles.boldLabel);
                GUILayout.FlexibleSpace();
                GUILayout.Label(new GUIContent("Reflection Level", "Select Remote to retrieve extra information from the server in an exchange for speed."), EditorStyles.boldLabel);
                GUILayout.Space(85);
            }
            using (GUILayoutHelper.VerticalIdented(14))
            {
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.HierarchyIcons          = GUILayout.Toggle(VCSettings.HierarchyIcons, new GUIContent("Hierarchy Icons", "Show Version Control controls in hierarchy view\nDefault: On"));
                    VCSettings.HierarchyReflectionMode = (VCSettings.EReflectionLevel)EditorGUILayout.EnumPopup(VCSettings.HierarchyReflectionMode, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.ProjectIcons          = GUILayout.Toggle(VCSettings.ProjectIcons, new GUIContent("Project Icons", "Show Version Control controls in project view\nDefault: On"));
                    VCSettings.ProjectReflectionMode = (VCSettings.EReflectionLevel)EditorGUILayout.EnumPopup(VCSettings.ProjectReflectionMode, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
            }

            GUILayout.Label("Commit Window", EditorStyles.boldLabel);
            using (GUILayoutHelper.VerticalIdented(14))
            {
                VCSettings.AutoCloseAfterSuccess       = GUILayout.Toggle(VCSettings.AutoCloseAfterSuccess, new GUIContent("Auto Close", "Auto close commit window on successful commit\nDefault: Off"));
                VCSettings.IncludeDepedenciesAsDefault = GUILayout.Toggle(VCSettings.IncludeDepedenciesAsDefault, new GUIContent("Select Dependencies", "Should dependencies automatically be selected when opening the commit window\nDefault: On"));
                VCSettings.SelectiveCommit             = GUILayout.Toggle(VCSettings.SelectiveCommit, new GUIContent("Selective Commit", "Add an additional selection column which is used to more explicitly select which files to commit\nDefault: Off"));
                VCSettings.RequireLockBeforeCommit     = GUILayout.Toggle(VCSettings.RequireLockBeforeCommit, new GUIContent("Require " + Terminology.getlock + " on commit", "It will be enforced that all non-mergable files are " + Terminology.getlock + " before commit\nDefault: Off"));
            }
            GUILayout.Label("Debug", EditorStyles.boldLabel);
            using (GUILayoutHelper.VerticalIdented(14))
            {
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.BugReport     = GUILayout.Toggle(VCSettings.BugReport, new GUIContent("Bug Reports", "Send a bug report to Fogbugz when an error occurs\nDefault: On"));
                    VCSettings.BugReportMode = (VCSettings.EBugReportMode)EditorGUILayout.EnumPopup(VCSettings.BugReportMode, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
                VCSettings.Analytics = GUILayout.Toggle(VCSettings.Analytics, new GUIContent("Analytics", "Allow UVC to send anonymous analytics data with the purpose of improving the quality of UVC\nDefault: On"));
                VCSettings.Logging   = GUILayout.Toggle(VCSettings.Logging, new GUIContent("Logging", "Output logs from Version Control to Unity console\nDefault: Off"));
            }
            GUILayout.Label("Advanced", EditorStyles.boldLabel);
            using (GUILayoutHelper.VerticalIdented(14))
            {
                using (GUILayoutHelper.Horizontal())
                {
                    GUILayout.Label(new GUIContent("How to Move and Rename", "How should file move and renames in project be handled\nDefault: Simple"));
                    VCSettings.HandleFileMove = (VCSettings.EHandleFileMove)EditorGUILayout.EnumPopup(VCSettings.HandleFileMove, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
                using (GUILayoutHelper.Horizontal())
                {
                    GUILayout.Label(new GUIContent(string.Format("Who Controls Asset Saves", Terminology.getlock),
                                                   $"Select {VCSettings.ESaveAssetsStrategy.VersionControl.ToString()} to only let Unity save files that are either {Terminology.allowLocalEdit} or {Terminology.getlock} \nDefault: {VCSettings.ESaveAssetsStrategy.Unity.ToString()}"));
                    VCSettings.SaveStrategy = (VCSettings.ESaveAssetsStrategy)EditorGUILayout.EnumPopup(VCSettings.SaveStrategy, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
                using (GUILayoutHelper.Horizontal())
                {
                    GUILayout.Label(new GUIContent("Version Control System", "The selected Version Control will be used if a valid local copy can be found"));
                    VCSettings.VersionControlBackend = (VCSettings.EVersionControlBackend)EditorGUILayout.EnumPopup(VCSettings.VersionControlBackend, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
                using (GUILayoutHelper.Horizontal())
                {
                    GUILayout.Label(new GUIContent("External Merge Tool", "The selected Merge Tool must be installed"));
                    EditorGUI.BeginChangeCheck();
                    VCSettings.MergeToolIndex = EditorGUILayout.Popup(VCSettings.MergeToolIndex, MergeToolNames, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                    if (EditorGUI.EndChangeCheck())
                    {
                        var mergeTool = VCSettings.mergeTools[VCSettings.MergeToolIndex];
                        VCSettings.MergetoolPath = mergeTool.pathMerge.Replace("~", GetUserHomePath());
                        VCSettings.MergetoolArgs = mergeTool.argumentsMerge;
                        VCSettings.DifftoolPath  = mergeTool.pathDiff.Replace("~", GetUserHomePath());
                        VCSettings.DifftoolArgs  = mergeTool.argumentsDiff;
                    }
                }
                using (GUILayoutHelper.VerticalIdented(14))
                {
                    bool validmergeTool = ValidCommandLine(VCSettings.MergetoolPath);
                    using (GUILayoutHelper.Horizontal())
                    {
                        GUILayout.Label(new GUIContent("Merge Tool Path", validmergeTool ? "Valid path to command line tool" : "Invalid path to command line tool"));
                    }
                    using (GUILayoutHelper.VerticalIdented(14))
                    {
                        using (GUILayoutHelper.Color(validmergeTool ? validColor : invalidColor))
                        {
                            VCSettings.MergetoolPath = EditorGUILayout.TextField(VCSettings.MergetoolPath, GUILayout.ExpandWidth(true)).Replace('\\', '/').Replace("~", GetUserHomePath());
                        }
                    }
                    GUILayout.Label(new GUIContent("Merge Tool Arguments", "Include : [base] [theirs] [yours] [merge]"));
                    using (GUILayoutHelper.VerticalIdented(14))
                    {
                        VCSettings.MergetoolArgs = EditorGUILayout.TextField(VCSettings.MergetoolArgs, GUILayout.ExpandWidth(true));
                    }

                    bool validDiffTool = ValidCommandLine(VCSettings.DifftoolPath);
                    using (GUILayoutHelper.Horizontal())
                    {
                        GUILayout.Label(new GUIContent("Diff Tool Path", validDiffTool ? "Valid path to command line tool" : "Invalid path to command line tool"));
                    }

                    using (GUILayoutHelper.VerticalIdented(14))
                    {
                        using (GUILayoutHelper.Color(validDiffTool ? validColor : invalidColor))
                        {
                            VCSettings.DifftoolPath = EditorGUILayout.TextField(VCSettings.DifftoolPath, GUILayout.ExpandWidth(true)).Replace('\\', '/').Replace("~", GetUserHomePath());
                        }
                    }
                    GUILayout.Label(new GUIContent("Diff Tool Arguments", "Include : [theirs] [yours]"));
                    using (GUILayoutHelper.VerticalIdented(14))
                    {
                        VCSettings.DifftoolArgs = EditorGUILayout.TextField(VCSettings.DifftoolArgs, GUILayout.ExpandWidth(true));
                    }
                }
            }
            EditorGUILayout.EndScrollView();
        }
Exemple #3
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        public static CustomDialog CreateExceptionDialog(string title, string message, VCException e)
        {
            bool         stackTraceToggle      = false;
            bool         innerStackTraceToggle = false;
            bool         detailsToggle         = false;
            bool         isCritical            = e is VCCriticalException;
            Vector2      scrollPos             = Vector2.zero;
            CustomDialog dialog = CustomDialog.Create(title);

            dialog
            .CenterOnScreen()
            .SetBodyGUI(() =>
            {
                if (e != null)
                {
                    scrollPos = GUILayout.BeginScrollView(scrollPos);
                    if (!string.IsNullOrEmpty(message))
                    {
                        EditorGUILayout.HelpBox(message, isCritical ? MessageType.Error : MessageType.Warning);
                    }

                    if (!string.IsNullOrEmpty(e.ErrorDetails))
                    {
                        detailsToggle = GUILayout.Toggle(detailsToggle, "Details", EditorStyles.foldout);
                        if (detailsToggle)
                        {
                            using (GUILayoutHelper.VerticalIdented(14))
                            {
                                GUILayout.BeginVertical(GUI.skin.box);
                                GUILayout.TextField(e.ErrorDetails);
                                GUILayout.EndVertical();
                            }
                        }
                    }

                    if (!string.IsNullOrEmpty(e.StackTrace))
                    {
                        stackTraceToggle = GUILayout.Toggle(stackTraceToggle, "Stacktrace", EditorStyles.foldout);
                        if (stackTraceToggle)
                        {
                            using (GUILayoutHelper.VerticalIdented(14))
                            {
                                GUILayout.BeginVertical(GUI.skin.box);
                                GUILayout.TextField(e.StackTrace);
                                GUILayout.EndVertical();
                            }
                        }
                    }

                    if (e.InnerException != null)
                    {
                        if (!string.IsNullOrEmpty(e.InnerException.StackTrace))
                        {
                            innerStackTraceToggle = GUILayout.Toggle(innerStackTraceToggle, "Inner Stacktrace", EditorStyles.foldout);
                            if (innerStackTraceToggle)
                            {
                                using (GUILayoutHelper.VerticalIdented(14))
                                {
                                    GUILayout.BeginVertical(GUI.skin.box);
                                    GUILayout.TextField(e.InnerException.StackTrace);
                                    GUILayout.EndVertical();
                                }
                            }
                        }
                    }
                    GUILayout.FlexibleSpace();
                    GUILayout.EndScrollView();
                }
            })
            .AddButton("OK", () => dialog.Close(), GUILayout.Width(60f))
            .AddButton("Copy To Clipboard", () =>
            {
                StringBuilder sb = new StringBuilder();
                sb.AppendFormat("Title: {0}\r\n\r\n", title);
                if (!string.IsNullOrEmpty(message))
                {
                    sb.AppendFormat("Message: {0}\r\n", message);
                }
                if (!string.IsNullOrEmpty(e.ErrorDetails))
                {
                    sb.AppendFormat("\r\nDetails:\r\n{0}\r\n", e.ErrorDetails);
                }
                if (!string.IsNullOrEmpty(e.StackTrace))
                {
                    sb.AppendFormat("\r\nStacktrace:\r\n{0}\r\n", e.StackTrace);
                }
                if (e.InnerException != null && !string.IsNullOrEmpty(e.StackTrace))
                {
                    sb.AppendFormat("\r\nInner Stacktrace:\r\n{0}\r\n", e.InnerException.StackTrace);
                }

                EditorGUIUtility.systemCopyBuffer = sb.ToString();
            });

            return(dialog);
        }
Exemple #4
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        public void DrawGUI()
        {
            scrollViewVector = EditorGUILayout.BeginScrollView(scrollViewVector, false, false);
            using (GUILayoutHelper.Horizontal())
            {
                GUILayout.Label("GUI Settings", EditorStyles.boldLabel);
                GUILayout.FlexibleSpace();
                GUILayout.Label(new GUIContent("Inspector Lock", "Version Control allowed to lock Inspector GUI for items not " + Terminology.getlock), EditorStyles.boldLabel);
                GUILayout.Space(92);
            }
            using (GUILayoutHelper.VerticalIdented(14))
            {
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.SceneviewGUI = GUILayout.Toggle(VCSettings.SceneviewGUI, new GUIContent("Scene GUI", "Show Version Control GUI in Scene view\nDefault: On"));
                    using (GUILayoutHelper.Enabled(VCSettings.SceneviewGUI, true))
                    {
                        VCSettings.LockScenes = GUILayout.Toggle(VCSettings.SceneviewGUI && VCSettings.LockScenes, new GUIContent("GUI Lock", "Version Control allowed to lock Inspector GUI for scenes which are not " + Terminology.getlock + "\nDefault: On"), GUILayout.ExpandWidth(true), GUILayout.Width(180));
                    }
                }
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.PrefabGUI = GUILayout.Toggle(VCSettings.PrefabGUI, new GUIContent("Prefab GUI", "Show Version Control GUI for prefabs in hierarchy view\nDefault: On"));
                    using (GUILayoutHelper.Enabled(VCSettings.PrefabGUI, true))
                    {
                        VCSettings.LockPrefabs = GUILayout.Toggle(VCSettings.LockPrefabs && VCSettings.PrefabGUI, new GUIContent("GUI Lock", "Version Control allowed to lock Inspector GUI for prefabs which are not " + Terminology.getlock + "\nDefault: Off"), GUILayout.ExpandWidth(true), GUILayout.Width(180));
                    }
                }
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.MaterialGUI = GUILayout.Toggle(VCSettings.MaterialGUI, new GUIContent("Material GUI", "Show Version Control GUI for material interaction on the Renderer inspector\nDefault: On"));
                }

                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.LockAssets = GUILayout.Toggle(VCSettings.LockAssets, new GUIContent("Project Asset Lock", "Version Control allowed to lock Inspector GUI for project assets which are " + Terminology.getlock + "\nDefault: On"), GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
            }

            using (GUILayoutHelper.VerticalIdented(14))
            {
                using (GUILayoutHelper.Horizontal())
                {
                    filterSettingsOpen = GUILayout.Toggle(filterSettingsOpen, new GUIContent("Path Filters", "The Inspector GUI locks will only be active on assetpaths that contains the filter below"), EditorStyles.foldout);
                }
                if (filterSettingsOpen)
                {
                    using (GUILayoutHelper.VerticalIdented(14))
                    {
                        using (GUILayoutHelper.Horizontal())
                        {
                            GUILayout.Label(new GUIContent("Scenes", "The Inspector GUI locks will only be active on assetpaths that contains the following filter.\neg. assets/scenes/"));
                            VCSettings.LockScenesFilter = EditorGUILayout.TextField(VCSettings.LockScenesFilter, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                        }
                        using (GUILayoutHelper.Horizontal())
                        {
                            GUILayout.Label(new GUIContent("Prefabs", "The Inspector GUI locks will only be active on assetpaths that contains the following filter.\neg. assets/prefabs/"));
                            VCSettings.LockPrefabsFilter = EditorGUILayout.TextField(VCSettings.LockPrefabsFilter, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                        }
                    }
                }
            }

            using (GUILayoutHelper.Horizontal())
            {
                GUILayout.Label("Reflection Level", EditorStyles.boldLabel);
                GUILayout.FlexibleSpace();
                GUILayout.Label(new GUIContent("Reflection Level", "Select Remote to retrieve extra information from the server in an exchange for speed."), EditorStyles.boldLabel);
                GUILayout.Space(85);
            }
            using (GUILayoutHelper.VerticalIdented(14))
            {
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.HierarchyIcons          = GUILayout.Toggle(VCSettings.HierarchyIcons, new GUIContent("Hierachy Icons", "Show Version Control controls in hierachy view\nDefault: On"));
                    VCSettings.HierarchyReflectionMode = (VCSettings.EReflectionLevel)EditorGUILayout.EnumPopup(VCSettings.HierarchyReflectionMode, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.ProjectIcons          = GUILayout.Toggle(VCSettings.ProjectIcons, new GUIContent("Project Icons", "Show Version Control controls in project view\nDefault: On"));
                    VCSettings.ProjectReflectionMode = (VCSettings.EReflectionLevel)EditorGUILayout.EnumPopup(VCSettings.ProjectReflectionMode, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
            }

            GUILayout.Label("Commit Window", EditorStyles.boldLabel);
            using (GUILayoutHelper.VerticalIdented(14))
            {
                VCSettings.AutoCloseAfterSuccess       = GUILayout.Toggle(VCSettings.AutoCloseAfterSuccess, new GUIContent("Auto Close", "Auto close commit window on successful commit\nDefault: Off"));
                VCSettings.IncludeDepedenciesAsDefault = GUILayout.Toggle(VCSettings.IncludeDepedenciesAsDefault, new GUIContent("Select Dependencies", "Should dependencies automatically be selected when opening the commit window\nDefault: On"));
                VCSettings.SelectiveCommit             = GUILayout.Toggle(VCSettings.SelectiveCommit, new GUIContent("Selective Commit", "Add an additional selection column which is used to more explicitly select which files to commit\nDefault: Off"));
                VCSettings.RequireLockBeforeCommit     = GUILayout.Toggle(VCSettings.RequireLockBeforeCommit, new GUIContent("Require " + Terminology.getlock + " on commit", "It will be enforced that all non-mergable files are " + Terminology.getlock + " before commit\nDefault: Off"));
            }
            GUILayout.Label("Debug", EditorStyles.boldLabel);
            using (GUILayoutHelper.VerticalIdented(14))
            {
                using (GUILayoutHelper.Horizontal())
                {
                    VCSettings.BugReport     = GUILayout.Toggle(VCSettings.BugReport, new GUIContent("Bug Reports", "Send a bug report to Fogbugz when an error occurs\nDefault: On"));
                    VCSettings.BugReportMode = (VCSettings.EBugReportMode)EditorGUILayout.EnumPopup(VCSettings.BugReportMode, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
                VCSettings.Analytics = GUILayout.Toggle(VCSettings.Analytics, new GUIContent("Analytics", "Allow UVC to send anonymous analytics data with the purpose of improving the quality of UVC\nDefault: On"));
                VCSettings.Logging   = GUILayout.Toggle(VCSettings.Logging, new GUIContent("Logging", "Output logs from Version Control to Unity console\nDefault: Off"));
            }
            GUILayout.Label("Advanced", EditorStyles.boldLabel);
            using (GUILayoutHelper.VerticalIdented(14))
            {
                using (GUILayoutHelper.Horizontal())
                {
                    GUILayout.Label(new GUIContent("How to Move and Rename", "How should file move and renames in project be handled\nDefault: Simple"));
                    VCSettings.HandleFileMove = (VCSettings.EHandleFileMove)EditorGUILayout.EnumPopup(VCSettings.HandleFileMove, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
                using (GUILayoutHelper.Horizontal())
                {
                    GUILayout.Label(new GUIContent(string.Format("Who Controls Asset Saves", Terminology.getlock), string.Format("Select {0} to only let Unity save files that are either {1} or {2} \nDefault: {3}", VCSettings.ESaveAssetsStrategy.VersionControl.ToString(), Terminology.allowLocalEdit, Terminology.getlock, VCSettings.ESaveAssetsStrategy.Unity.ToString())));
                    VCSettings.SaveStrategy = (VCSettings.ESaveAssetsStrategy)EditorGUILayout.EnumPopup(VCSettings.SaveStrategy, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
                if (clientPath == null)
                {
                    clientPath = VCSettings.ClientPath;
                }
                var textColor = ValidCommandLineClient(clientPath) ? new Color(0.0f, 0.6f, 0.0f) : new Color(0.6f, 0.0f, 0.0f);
                var textStyle = new GUIStyle(EditorStyles.textField)
                {
                    normal = { textColor = textColor }
                };
                using (GUILayoutHelper.Horizontal())
                {
                    GUILayout.Label(new GUIContent("Environment Path", "Specify the path to a command line client. eg MacPorts SVN : /opt/local/bin/\nDefault: <Empty>"));
                    clientPath = EditorGUILayout.TextField(clientPath, textStyle, GUILayout.ExpandWidth(true), GUILayout.Width(180)).Trim(new[] { ' ' }).Replace('\\', '/');
                }
                if (ValidCommandLineClient(clientPath))
                {
                    VCSettings.ClientPath = clientPath;
                }
                using (GUILayoutHelper.Horizontal())
                {
                    GUILayout.Label(new GUIContent("Version Control System", "The selected Version Control will be used if a valid local copy can be found"));
                    VCSettings.VersionControlBackend = (VCSettings.EVersionControlBackend)EditorGUILayout.EnumPopup(VCSettings.VersionControlBackend, GUILayout.ExpandWidth(true), GUILayout.Width(180));
                }
            }
            EditorGUILayout.EndScrollView();
        }