public static GeoCoordinate GetEndPoint(GeoCoordinate start, double azimuth, double distance)
        {
            double b     = distance / OrthographicProjection.EarthRadiusKm;
            double sLat  = ToRadians(90 - start.Latitude);
            double radAz = ToRadians(azimuth);
            double a     = Math.Acos(Math.Cos(b) * Math.Cos(sLat) + Math.Sin(sLat) * Math.Sin(b) * Math.Cos(radAz));
            double B     = Math.Asin(Math.Sin(b) * Math.Sin(radAz) / Math.Sin(a));
            double lat2  = ToDegrees(a);

            lat2 = 90 - lat2;
            double lon2 = ToDegrees(B) + start.Longitude;

            lon2 = OrthographicProjection.SanitizeLongitude(lon2);
            return(new GeoCoordinate(lat2, lon2));
        }
        public static void LLtoUTM(int referenceEllipsoid, double lat, double Long,
                                   out double utmNorthing, out double utmEasting,
                                   out string utmZone)
        {
            //converts lat/long to UTM coords.  Equations from USGS Bulletin 1532
            //East Longitudes are positive, West longitudes are negative.
            //North latitudes are positive, South latitudes are negative
            //Lat and Long are in decimal degrees
            //Written by Chuck Gantz- [email protected]

            double a          = ellipsoid[referenceEllipsoid].EquatorialRadius;
            double eccSquared = ellipsoid[referenceEllipsoid].eccentricitySquared;
            double k0         = 0.9996;

            double LongOrigin;
            double eccPrimeSquared;
            double N, T, C, A, M;

            //Make sure the longitude is between -180.00 .. 179.9
            double LongTemp = OrthographicProjection.SanitizeLongitude(Long);

            double LatRad  = OrthographicProjection.ToRadians(lat);
            double LongRad = OrthographicProjection.ToRadians(LongTemp);
            double LongOriginRad;
            int    ZoneNumber;

            ZoneNumber = (int)((LongTemp + 180) / 6) + 1;


            if (lat >= 56.0 && lat < 64.0 && LongTemp >= 3.0 && LongTemp < 12.0)
            {
                ZoneNumber = 32;
            }

            // Special zones for Svalbard
            if (lat >= 72.0 && lat < 84.0)
            {
                if (LongTemp >= 0.0 && LongTemp < 9.0)
                {
                    ZoneNumber = 31;
                }
                else if (LongTemp >= 9.0 && LongTemp < 21.0)
                {
                    ZoneNumber = 33;
                }
                else if (LongTemp >= 21.0 && LongTemp < 33.0)
                {
                    ZoneNumber = 35;
                }
                else if (LongTemp >= 33.0 && LongTemp < 42.0)
                {
                    ZoneNumber = 37;
                }
            }
            LongOrigin    = (ZoneNumber - 1) * 6 - 180 + 3; //+3 puts origin in middle of zone
            LongOriginRad = OrthographicProjection.ToRadians(LongOrigin);

            //compute the UTM Zone from the latitude and longitude
            utmZone = String.Format("{0}{1}", ZoneNumber, UTMLetterDesignator(lat));

            eccPrimeSquared = (eccSquared) / (1 - eccSquared);

            N = a / Math.Sqrt(1 - eccSquared * Math.Sin(LatRad) * Math.Sin(LatRad));
            T = Math.Tan(LatRad) * Math.Tan(LatRad);
            C = eccPrimeSquared * Math.Cos(LatRad) * Math.Cos(LatRad);
            A = Math.Cos(LatRad) * (LongRad - LongOriginRad);

            M = a * ((1 - eccSquared / 4 - 3 * eccSquared * eccSquared / 64 - 5 * eccSquared * eccSquared * eccSquared / 256) * LatRad
                     - (3 * eccSquared / 8 + 3 * eccSquared * eccSquared / 32 + 45 * eccSquared * eccSquared * eccSquared / 1024) * Math.Sin(2 * LatRad)
                     + (15 * eccSquared * eccSquared / 256 + 45 * eccSquared * eccSquared * eccSquared / 1024) * Math.Sin(4 * LatRad)
                     - (35 * eccSquared * eccSquared * eccSquared / 3072) * Math.Sin(6 * LatRad));

            utmEasting = k0 * N * (A + (1 - T + C) * A * A * A / 6
                                   + (5 - 18 * T + T * T + 72 * C - 58 * eccPrimeSquared) * A * A * A * A * A / 120)
                         + 500000.0;

            utmNorthing = k0 * (M + N * Math.Tan(LatRad) * (A * A / 2 + (5 - T + 9 * C + 4 * C * C) * A * A * A * A / 24
                                                            + (61 - 58 * T + T * T + 600 * C - 330 * eccPrimeSquared) * A * A * A * A * A * A / 720));
            if (lat < 0)
            {
                utmNorthing += 10000000.0; //10000000 meter offset for southern hemisphere
            }
        }