public SkinnedMeshCapturer(UsdExporter exporter, ComponentCapturer parent, SkinnedMeshRenderer target) : base(exporter, parent, target.GetComponent <Transform>(), false) { m_usd = usdi.usdiCreateMesh(ctx, parent.usd, CreateName(target)); m_target = target; m_buffer = new MeshBuffer(); if (m_target.GetComponent <Cloth>() != null) { base.scale = false; } m_captureNormals = exporter.m_meshNormals; m_captureTangents = exporter.m_meshTangents; m_captureUVs = exporter.m_meshUVs; m_captureBones = exporter.m_skinnedMeshFormat == SkinnedMeshFormat.BoneAndWeights; m_captureEveryFrame = !m_captureBones; var conf = target.GetComponent <UsdMeshExportSettings>(); if (conf != null) { m_captureNormals = conf.m_captureNormals; m_captureTangents = conf.m_captureTangents; m_captureUVs = conf.m_captureUVs; m_captureEveryFrame = conf.m_captureEveryFrame; m_captureEveryFrameUV = conf.m_captureEveryFrameUV; m_captureEveryFrameIndices = conf.m_captureEveryFrameIndices; } }
public CameraCapturer(UsdExporter exporter, ComponentCapturer parent, Camera target) : base(exporter, parent, target.GetComponent <Transform>(), false) { m_usd = usdi.usdiCreateCamera(ctx, parent.usd, CreateName(target)); m_target = target; //target.GetComponent<usdiCameraExportConfig>(); }
public ParticleCapturer(UsdExporter exporter, ComponentCapturer parent, ParticleSystem target) : base(exporter, parent, target.GetComponent <Transform>(), false) { m_usd = usdi.usdiCreatePoints(ctx, parent.usd, CreateName(target)); m_target = target; var config = target.GetComponent <UsdParticleExportSettings>(); if (config != null) { m_captureRotations = config.m_captureRotations; } if (m_captureRotations) { m_attr_rotatrions = usdi.usdiPrimCreateAttribute(m_usd, "rotations", usdi.AttributeType.Float4Array); } }
public TransformCapturer(UsdExporter exporter, ComponentCapturer parent, Transform target, bool create_usd_node = true) : base(exporter, parent) { m_target = target; if (create_usd_node) { m_usd = usdi.usdiCreateXform(ctx, parent.usd, CreateName(target)); } if (m_target.gameObject.isStatic) { m_captureEveryFrame = false; } var config = target.GetComponent <UsdTransformExportSettings>(); if (config) { m_captureEveryFrame = config.m_captureEveryFrame; } }
public MeshCapturer(UsdExporter exporter, ComponentCapturer parent, MeshRenderer target) : base(exporter, parent, target.GetComponent <Transform>(), false) { m_usd = usdi.usdiCreateMesh(ctx, parent.usd, CreateName(target)); m_target = target; m_buffer = new MeshBuffer(); m_captureNormals = exporter.m_meshNormals; m_captureTangents = exporter.m_meshTangents; m_captureUVs = exporter.m_meshUVs; var conf = target.GetComponent <UsdMeshExportSettings>(); if (conf != null) { m_captureNormals = conf.m_captureNormals; m_captureTangents = conf.m_captureTangents; m_captureUVs = conf.m_captureUVs; m_captureEveryFrame = conf.m_captureEveryFrame; m_captureEveryFrameUV = conf.m_captureEveryFrameUV; m_captureEveryFrameIndices = conf.m_captureEveryFrameIndices; } }
public CustomCapturerHandler(UsdExporter exporter, ComponentCapturer parent, UsdCustomComponentCapturer target) : base(exporter, parent, target.GetComponent <Transform>(), false) { m_target = target; }
public RootCapturer(UsdExporter exporter, usdi.Schema usd) : base(exporter, null) { m_usd = usd; }
public abstract void Flush(double t); // called from worker thread protected ComponentCapturer(UsdExporter exporter, ComponentCapturer parent) { m_exporter = exporter; m_parent = parent; }