private void UpdatePreviewTexture() { RenderTexture buffer = m_Recorder.RecordingUnit.ScratchBuffer; if (buffer != null) { if (previewTexture != null) { bool created = previewTexture.IsCreated(); bool resized = (previewTexture.width != buffer.width || previewTexture.height != buffer.height); if (created && !resized) { return; } DisposalHelper.Dispose(ref previewTexture); } RenderTexture texture = new RenderTexture(buffer.width, buffer.height, 0, RenderTextureFormat.ARGB32); texture.wrapMode = TextureWrapMode.Repeat; texture.Create(); previewTexture = DisposalHelper.Mark(texture); } }
private void ReleaseAllBuffers() { if (scratchBuffers != null) { for (int i = 0; i < scratchBuffers.Length; i++) { DisposalHelper.Dispose(ref scratchBuffers[i]); } scratchBuffers = null; } }
private void ReleaseAllBuffers() { DisposalHelper.Dispose(ref buffer); if (gbuffer != null) { for (int i = 0; i < gbuffer.Length; i++) { DisposalHelper.Dispose(ref gbuffer[i]); } gbuffer = null; } }
private static bool RequireRegeneration(ref RenderTexture texture, int width, int height) { if (texture != null) { bool created = texture.IsCreated(); bool resized = (texture.width != width || texture.height != height); if (created && !resized) { return(false); } DisposalHelper.Dispose(ref texture); } return(true); }
private static bool RequireRegeneration(ref RenderTexture texture, RenderTexture target) { if (texture != null) { bool created = texture.IsCreated(); bool resized = (texture.width != target.width || texture.height != target.height); bool formatChanged = (texture.format != target.format); if (created && !resized && !formatChanged) { return(false); } DisposalHelper.Dispose(ref texture); } return(true); }
public virtual void ReleaseResources() { DisposalHelper.Dispose(ref quad); DisposalHelper.Dispose(ref copyMaterial); }
private void ReleaseScratchBuffer() { DisposalHelper.Dispose(ref scratchBuffer); }
protected void OnDisable() { DisposalHelper.Dispose(ref previewTexture); }