public MediaSearchForm(TreeNode cdsRootNode, TreeNode rendererRootNode, MainForm parent) { // // Required for Windows Form Designer support // InitializeComponent(); this.cdsRootNode = cdsRootNode; this.rendererRootNode = rendererRootNode; this.parent = parent; }
public RendererControlForm(MainForm parent, AVRenderer renderer, AVConnection connection) { // // Required for Windows Form Designer support // InitializeComponent(); this.parent = parent; this.renderer = renderer; this.connection = connection; renderer.OnCreateConnection += new AVRenderer.ConnectionHandler(RendererCreateConnectionSink); renderer.OnRecycledConnection += new AVRenderer.ConnectionHandler(RendererRecycledConnectionSink); renderer.OnRemovedConnection += new AVRenderer.ConnectionHandler(RendererRemovedConnectionSink); if (connection == null && renderer.Connections.Count > 0) { connection = (AVConnection)renderer.Connections[0]; this.connection = connection; } if (connection != null) { connection.OnMediaResourceChanged += new AVConnection.MediaResourceChangedHandler(OnMediaResourceChangedHandlerSink); connection.OnMute += new AVConnection.MuteStateChangedHandler(MuteStateChangedHandlerSink); connection.OnPlayStateChanged += new AVConnection.PlayStateChangedHandler(PlayStateChangedHandlerSink); connection.OnPositionChanged += new AVConnection.PositionChangedHandler(PositionChangedHandlerSink); connection.OnRemoved += new AVConnection.RendererHandler(RemovedConnectionHandlerSink); connection.OnTrackChanged += new AVConnection.CurrentTrackChangedHandler(CurrentTrackChangedHandlerSink); connection.OnVolume += new AVConnection.VolumeChangedHandler(VolumeChangedHandlerSink); volumeTrackBar.Value = (int)connection.MasterVolume; PositionChangedHandlerSink(connection, connection.CurrentPosition); muteMenuItem.Checked = connection.IsMute; if (connection.IsMute == true) { muteButton.Image = mutedPictureBox.Image; } else { muteButton.Image = mutePictureBox.Image; } } this.Text = "Renderer - " + renderer.FriendlyName; rendererNameLabel.Text = renderer.FriendlyName; if (connection != null) PlayStateChangedHandlerSink(connection,connection.CurrentState); UpdateUserInterface(); }