Exemple #1
0
        public void ExportDesign(DesignData design, BinaryFileWriter writer)
        {
            writer.WriteString(design.Name);
            writer.WriteString(design.Category);
            writer.WriteString(design.Subsection);
            writer.WriteInt(design.Width);
            writer.WriteInt(design.Height);
            writer.WriteInt(design.UserWidth);
            writer.WriteInt(design.UserHeight);

            // item count
            writer.WriteInt(design.Items.Count);

            for (int i = 0; i < design.Items.Count; ++i)
            {
                DesignItem item = design.Items[i];

                writer.WriteShort(item.ItemID);
                writer.WriteShort((short)item.X);
                writer.WriteShort((short)item.Y);
                writer.WriteShort((short)item.Z);
                writer.WriteShort(item.Level);
                writer.WriteShort(item.Hue);
            }
        }
        public override void Export(DesignData design)
        {
            string filename = GetExportFileName(design.Name);

            if (filename.Length > 0)
            {
                if (!design.IsLoaded)
                {
                    design.Load();
                }

                BinaryFileWriter writer = new BinaryFileWriter(File.Open(filename, FileMode.Create, FileAccess.Write, FileShare.None));

                writer.WriteShort(EXPORT_VERSION);
                writer.WriteString(design.Name);
                writer.WriteString(design.Category);
                writer.WriteString(design.Subsection);
                writer.WriteInt(design.Width);
                writer.WriteInt(design.Height);
                writer.WriteInt(design.UserWidth);
                writer.WriteInt(design.UserHeight);

                // item count
                writer.WriteInt(design.Items.Count);

                for (int i = 0; i < design.Items.Count; ++i)
                {
                    DesignItem item = design.Items[i];

                    writer.WriteShort(item.ItemID);
                    writer.WriteShort((short)item.X);
                    writer.WriteShort((short)item.Y);
                    writer.WriteShort((short)item.Z);
                    writer.WriteShort(item.Level);
                    writer.WriteShort(item.Hue);
                }

                writer.Close();
            }
        }
        private static void WriteHeaderFile()
        {
            BinaryFileWriter writer = new BinaryFileWriter(File.Open(TMP_INDEX_FILE, FileMode.Create, FileAccess.Write, FileShare.None));

            writer.WriteInt(m_DesignHeaders.Count);          // count
            writer.WriteInt(INDEX_FILE_VERSION);             // file version

            for (int i = 0; i < m_DesignHeaders.Count; ++i)
            {
                DesignData header = (DesignData)m_DesignHeaders[i];

                writer.WriteString(header.Name);
                writer.WriteString(header.Category);
                writer.WriteString(header.Subsection);
                writer.WriteInt(header.Width);
                writer.WriteInt(header.Height);
                writer.WriteInt(header.UserWidth);
                writer.WriteInt(header.UserHeight);
                writer.WriteLong(header.FilePosition);
                writer.WriteInt(header.RecordCount);
            }

            writer.Close();
        }