public UMAEditorGenerator(string[] textureNameList, UMADefaultMeshCombiner meshCombiner)
		{
			this.textureNameList = textureNameList;
			this.meshCombiner = meshCombiner;
		}
Exemple #2
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 public UMAEditorGenerator(string[] textureNameList, UMADefaultMeshCombiner meshCombiner)
 {
     this.textureNameList = textureNameList;
     this.meshCombiner    = meshCombiner;
 }