public static void UnpackRecipeVersion2(UMA.UMAData.UMARecipe umaRecipe, UMAPackRecipe umaPackRecipe, UMAContext context) { umaRecipe.slotDataList = new SlotData[umaPackRecipe.slotsV2.Length]; umaRecipe.SetRace(context.GetRace(umaPackRecipe.race)); umaRecipe.ClearDna(); List <UMADnaBase> packedDna = UnPackDNA(umaPackRecipe.packedDna); foreach (UMADnaBase umd in packedDna) { umaRecipe.AddDna(umd); } OverlayColorData[] colorData; if (UMAPackRecipe.ArrayHasData(umaPackRecipe.fColors)) { colorData = new OverlayColorData[umaPackRecipe.fColors.Length]; for (int i = 0; i < colorData.Length; i++) { colorData[i] = new OverlayColorData(); umaPackRecipe.fColors[i].SetOverlayColorData(colorData[i]); } } else if (UMAPackRecipe.ArrayHasData(umaPackRecipe.colors)) { colorData = new OverlayColorData[umaPackRecipe.colors.Length]; for (int i = 0; i < colorData.Length; i++) { colorData[i] = new OverlayColorData(); umaPackRecipe.colors[i].SetOverlayColorData(colorData[i]); } } else { colorData = new OverlayColorData[0]; } umaRecipe.sharedColors = new OverlayColorData[umaPackRecipe.sharedColorCount]; for (int i = 0; i < umaRecipe.sharedColors.Length; i++) { umaRecipe.sharedColors[i] = colorData[i]; } for (int i = 0; i < umaPackRecipe.slotsV2.Length; i++) { PackedSlotDataV2 packedSlot = umaPackRecipe.slotsV2[i]; if (UMAPackRecipe.SlotIsValid(packedSlot)) { var tempSlotData = context.InstantiateSlot(packedSlot.id); tempSlotData.overlayScale = packedSlot.scale * 0.01f; umaRecipe.slotDataList[i] = tempSlotData; if (packedSlot.copyIdx == -1) { for (int i2 = 0; i2 < packedSlot.overlays.Length; i2++) { PackedOverlayDataV2 packedOverlay = packedSlot.overlays[i2]; OverlayData overlayData = context.InstantiateOverlay(packedOverlay.id); overlayData.rect = new Rect(packedOverlay.rect[0], packedOverlay.rect[1], packedOverlay.rect[2], packedOverlay.rect[3]); if (packedOverlay.colorIdx < umaPackRecipe.sharedColorCount) { overlayData.colorData = umaRecipe.sharedColors[packedOverlay.colorIdx]; } else { overlayData.colorData = colorData[packedOverlay.colorIdx].Duplicate(); overlayData.colorData.name = OverlayColorData.UNSHARED; } if (UMAPackRecipe.MaterialIsValid(overlayData.asset.material)) { overlayData.EnsureChannels(overlayData.asset.material.channels.Length); } tempSlotData.AddOverlay(overlayData); } } else { tempSlotData.SetOverlayList(umaRecipe.slotDataList[packedSlot.copyIdx].GetOverlayList()); } } } }
public static void UnpackRecipeVersion3(UMA.UMAData.UMARecipe umaRecipe, UMAPackRecipe umaPackRecipe, UMAContext context) { umaRecipe.slotDataList = new SlotData[umaPackRecipe.slotsV3.Length]; umaRecipe.SetRace(context.GetRace(umaPackRecipe.race)); umaRecipe.ClearDna(); List <UMADnaBase> packedDna = UnPackDNA(umaPackRecipe.packedDna); foreach (UMADnaBase umd in packedDna) { umaRecipe.AddDna(umd); } OverlayColorData[] colorData; if (UMAPackRecipe.ArrayHasData(umaPackRecipe.fColors)) { colorData = new OverlayColorData[umaPackRecipe.fColors.Length]; for (int i = 0; i < colorData.Length; i++) { colorData[i] = new OverlayColorData(); umaPackRecipe.fColors[i].SetOverlayColorData(colorData[i]); } } else if (UMAPackRecipe.ArrayHasData(umaPackRecipe.colors)) { colorData = new OverlayColorData[umaPackRecipe.colors.Length]; for (int i = 0; i < colorData.Length; i++) { colorData[i] = new OverlayColorData(); umaPackRecipe.colors[i].SetOverlayColorData(colorData[i]); } } else { colorData = new OverlayColorData[0]; } umaRecipe.sharedColors = new OverlayColorData[umaPackRecipe.sharedColorCount]; for (int i = 0; i < umaRecipe.sharedColors.Length; i++) { umaRecipe.sharedColors[i] = colorData[i]; } for (int i = 0; i < umaPackRecipe.slotsV3.Length; i++) { PackedSlotDataV3 packedSlot = umaPackRecipe.slotsV3[i]; if (UMAPackRecipe.SlotIsValid(packedSlot)) { var tempSlotData = context.InstantiateSlot(packedSlot.id); tempSlotData.overlayScale = packedSlot.scale * 0.01f; umaRecipe.slotDataList[i] = tempSlotData; if (packedSlot.copyIdx == -1) { for (int i2 = 0; i2 < packedSlot.overlays.Length; i2++) { PackedOverlayDataV3 packedOverlay = packedSlot.overlays[i2]; OverlayData overlayData = context.InstantiateOverlay(packedOverlay.id); overlayData.rect = new Rect( packedOverlay.rect[0], packedOverlay.rect[1], packedOverlay.rect[2], packedOverlay.rect[3]); if (packedOverlay.colorIdx < umaPackRecipe.sharedColorCount) { overlayData.colorData = umaRecipe.sharedColors[packedOverlay.colorIdx]; } else { overlayData.colorData = colorData[packedOverlay.colorIdx].Duplicate(); overlayData.colorData.name = OverlayColorData.UNSHARED; } if (UMAPackRecipe.MaterialIsValid(overlayData.asset.material)) { overlayData.EnsureChannels(overlayData.asset.material.channels.Length); } #if (UNITY_STANDALONE || UNITY_IOS || UNITY_ANDROID || UNITY_PS4 || UNITY_XBOXONE) && !UNITY_2017_3_OR_NEWER //supported platforms for procedural materials if (packedOverlay.data == null) { overlayData.proceduralData = new OverlayData.OverlayProceduralData[0]; } else { overlayData.proceduralData = new OverlayData.OverlayProceduralData[packedOverlay.data.Length]; for (int dataIdx = 0; dataIdx < packedOverlay.data.Length; dataIdx++) { OverlayData.OverlayProceduralData proceduralData = new OverlayData.OverlayProceduralData(); packedOverlay.data[dataIdx].SetOverlayProceduralData(proceduralData); overlayData.proceduralData[dataIdx] = proceduralData; } } #endif tempSlotData.AddOverlay(overlayData); } } else { tempSlotData.SetOverlayList(umaRecipe.slotDataList[packedSlot.copyIdx].GetOverlayList()); } } } }
public static bool UnpackRecipeVersion1(UMA.UMAData.UMARecipe umaRecipe, UMAPackRecipe umaPackRecipe, UMAContext context) { if (!UMAPackRecipe.ArrayHasData(umaPackRecipe.packedSlotDataList)) { return(false); } umaRecipe.slotDataList = new SlotData[umaPackRecipe.packedSlotDataList.Length]; umaRecipe.SetRace(context.GetRace(umaPackRecipe.race)); umaRecipe.ClearDna(); for (int dna = 0; dna < umaPackRecipe.packedDna.Count; dna++) { Type dnaType = UMADna.GetType(umaPackRecipe.packedDna[dna].dnaType); umaRecipe.AddDna(UMADna.LoadInstance(dnaType, umaPackRecipe.packedDna[dna].packedDna)); } for (int i = 0; i < umaPackRecipe.packedSlotDataList.Length; i++) { if (UMAPackRecipe.SlotIsValid(umaPackRecipe.packedSlotDataList[i])) { var tempSlotData = context.InstantiateSlot(umaPackRecipe.packedSlotDataList[i].slotID); tempSlotData.overlayScale = umaPackRecipe.packedSlotDataList[i].overlayScale * 0.01f; umaRecipe.slotDataList[i] = tempSlotData; if (umaPackRecipe.packedSlotDataList[i].copyOverlayIndex == -1) { for (int overlay = 0; overlay < umaPackRecipe.packedSlotDataList[i].OverlayDataList.Length; overlay++) { Color tempColor; Rect tempRect; if (UMAPackRecipe.ArrayHasData(umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].colorList)) { tempColor = new Color(umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].colorList[0] / 255.0f, umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].colorList[1] / 255.0f, umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].colorList[2] / 255.0f, umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].colorList[3] / 255.0f); } else { tempColor = new Color(1.0f, 1.0f, 1.0f, 1.0f); } if (UMAPackRecipe.ArrayHasData(umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].rectList)) { Rect originalRect = context.InstantiateOverlay(umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].overlayID).rect; tempRect = new Rect(umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].rectList[0], umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].rectList[1], umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].rectList[2], umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].rectList[3]); Vector2 aspectRatio = new Vector2(tempRect.width / originalRect.width, tempRect.height / originalRect.height); tempRect = new Rect(tempRect.x / aspectRatio.x, tempRect.y / aspectRatio.y, tempRect.width / aspectRatio.x, tempRect.height / aspectRatio.y); } else { tempRect = new Rect(0, 0, 0, 0); } tempSlotData.AddOverlay(context.InstantiateOverlay(umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].overlayID)); tempSlotData.GetOverlay(tempSlotData.OverlayCount - 1).colorData.color = tempColor; tempSlotData.GetOverlay(tempSlotData.OverlayCount - 1).rect = tempRect; if (UMAPackRecipe.ArrayHasData(umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].channelMaskList)) { for (int channelAdjust = 0; channelAdjust < umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].channelMaskList.Length; channelAdjust++) { packedOverlayData tempData = umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay]; tempSlotData.GetOverlay(tempSlotData.OverlayCount - 1).SetColor(channelAdjust, new Color32((byte)tempData.channelMaskList[channelAdjust][0], (byte)tempData.channelMaskList[channelAdjust][1], (byte)tempData.channelMaskList[channelAdjust][2], (byte)tempData.channelMaskList[channelAdjust][3])); } } if (UMAPackRecipe.ArrayHasData(umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].channelAdditiveMaskList)) { for (int channelAdjust = 0; channelAdjust < umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay].channelAdditiveMaskList.Length; channelAdjust++) { packedOverlayData tempData = umaPackRecipe.packedSlotDataList[i].OverlayDataList[overlay]; tempSlotData.GetOverlay(tempSlotData.OverlayCount - 1).SetAdditive(channelAdjust, new Color32((byte)tempData.channelAdditiveMaskList[channelAdjust][0], (byte)tempData.channelAdditiveMaskList[channelAdjust][1], (byte)tempData.channelAdditiveMaskList[channelAdjust][2], (byte)tempData.channelAdditiveMaskList[channelAdjust][3])); } } } } else { tempSlotData.SetOverlayList(umaRecipe.slotDataList[umaPackRecipe.packedSlotDataList[i].copyOverlayIndex].GetOverlayList()); } } } return(true); }