Exemple #1
0
        /// <summary>
        /// Open coroutine.
        /// </summary>
        /// <param name="item">Item.</param>
        /// <returns>The coroutine.</returns>
        protected virtual IEnumerator OpenCoroutine(AccordionItem item)
        {
            item.ContentObject.SetActive(true);
            item.Open = true;

            if (ResizeMethod == ResizeMethods.Size)
            {
                yield return(StartCoroutine(Animations.Open(item.ContentObjectRect, AnimationDuration, IsHorizontal(), UnscaledTime, () => {
                    if (IsHorizontal())
                    {
                        item.ContentLayoutElement.preferredWidth = -1;
                    }
                    else
                    {
                        item.ContentLayoutElement.preferredHeight = -1;
                    }
                    LayoutUtilites.UpdateLayout(item.ContentObjectRect.parent.GetComponent <LayoutGroup>());
                    item.ContentObjectWidth = item.ContentObjectRect.rect.width;
                    item.ContentObjectHeight = item.ContentObjectRect.rect.height;
                })));
            }
            else if (ResizeMethod == ResizeMethods.Flexible)
            {
                yield return(StartCoroutine(Animations.OpenFlexible(item.ContentObjectRect, AnimationDuration, IsHorizontal())));
            }

            UpdateLayout();

            OnToggleItem.Invoke(item);
        }
Exemple #2
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        /// <summary>
        /// Init this instance.
        /// </summary>
        public void Init()
        {
            canvas = Utilites.FindTopmostCanvas(transform).GetComponent <Canvas>();

            LayoutUtilites.UpdateLayout(transform.parent.GetComponent <LayoutGroup>());
            transform.parent.GetComponentsInChildren <Splitter>().ForEach(x => x.InitSizes());
        }
Exemple #3
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        /// <summary>
        /// Gets the height of the item.
        /// </summary>
        /// <returns>The item height.</returns>
        /// <param name="item">Item.</param>
        float CalculateItemHeight(TItem item)
        {
            if (defaultItemLayoutGroup == null)
            {
                DefaultItemCopy.gameObject.SetActive(true);

                defaultItemLayoutGroup = DefaultItemCopy.GetComponent <LayoutGroup>();
            }

            float height = 0f;

            if (!IsCanCalculateHeight || ForceAutoHeightCalculation)
            {
                if (defaultItemLayoutGroup != null)
                {
                    SetData(DefaultItemCopy, item);

                    var lg = DefaultItemCopy.GetComponentsInChildren <LayoutGroup>();
                    Array.Reverse(lg);
                    lg.ForEach(LayoutUtilites.UpdateLayout);

                    LayoutUtilites.UpdateLayout(defaultItemLayoutGroup);

                    height = LayoutUtility.GetPreferredHeight(DefaultItemCopyRect);
                }
            }
            else
            {
                SetData(DefaultItemCopy, item);

                height = (DefaultItemCopy as IListViewItemHeight).Height;
            }

            return(height);
        }
Exemple #4
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        /// <summary>
        /// Updates the layout.
        /// </summary>
        public void UpdateLayout()
        {
            LayoutUtilites.UpdateLayout(Layout);

            if (fitter != null)
            {
                fitter.SetLayoutHorizontal();
                fitter.SetLayoutVertical();
            }
        }
Exemple #5
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        /// <summary>
        /// Start this instance.
        /// </summary>
        protected virtual void Start()
        {
            var layout = GetComponent <HorizontalOrVerticalLayoutGroup>();

            if (layout != null)
            {
                LayoutUtilites.UpdateLayout(layout);
            }

            Init();
        }
Exemple #6
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        /// <summary>
        /// Update item size.
        /// </summary>
        /// <param name="item">Item.</param>
        protected static void UpdateItemSize(AccordionItem item)
        {
            LayoutUtilites.UpdateLayoutsRecursive(item.ContentObjectRect.transform);

            item.ContentObjectWidth = LayoutUtilites.IsWidthControlled(item.ContentObjectRect)
                                ? LayoutUtility.GetPreferredWidth(item.ContentObjectRect)
                                : item.ContentObjectRect.rect.width;

            item.ContentObjectHeight = LayoutUtilites.IsHeightControlled(item.ContentObjectRect)
                                ? LayoutUtility.GetPreferredHeight(item.ContentObjectRect)
                                : item.ContentObjectRect.rect.height;
        }
Exemple #7
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            /// <summary>
            /// Calculates the size of the component for the specified item.
            /// </summary>
            /// <returns>The component size.</returns>
            /// <param name="item">Item.</param>
            protected virtual Vector2 CalculateComponentSize(TItem item)
            {
                if (Owner.DefaultItemLayout == null)
                {
                    return(Owner.ItemSize);
                }

                Owner.SetData(Owner.DefaultItemCopy, item);

                LayoutUtilites.UpdateLayoutsRecursive(Owner.Container);

                return(Owner.DefaultItemCopyRect.rect.size);
            }
Exemple #8
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        /// <summary>
        /// Refresh header.
        /// </summary>
        public void Refresh()
        {
            if (layout == null)
            {
                layout = GetComponent <LayoutGroup>();
            }
            if (layout != null)
            {
                LayoutUtilites.UpdateLayout(layout);
            }

            Init();
            Resize();
        }
        /// <summary>
        /// Update the DisplayedIndices.
        /// </summary>
        /// <param name="newIndices">New indices.</param>
        /// <param name="action">Action.</param>
        public void DisplayedIndicesUpdate(List <int> newIndices, Action <TComponent> action)
        {
            if (IndicesEqual(newIndices))
            {
                return;
            }

            FindIndicesDiff(newIndices);

            if (IndicesRemoved.Count > 0)
            {
                for (int i = Components.Count - 1; i >= 0; i--)
                {
                    var component = Components[i];
                    if (IndicesRemoved.Contains(component.Index))
                    {
                        DeactivateComponent(component);
                        Components.RemoveAt(i);
                        ComponentsCache.Add(component);
                    }
                }
            }

            for (int i = 0; i < IndicesAdded.Count; i++)
            {
                var component = CreateComponent();
                Components.Add(component);
            }

            Owner.Items = Components.Convert(x => x as ListViewItem);

            var start = Components.Count - IndicesAdded.Count;

            for (int i = 0; i < IndicesAdded.Count; i++)
            {
                var component = Components[start + i];
                component.Index = IndicesAdded[i];
                action(component);
            }

            DisplayedIndices.Clear();
            DisplayedIndices.AddRange(newIndices);

            Components.Sort(ComponentsComparer);
            Components.ForEach(SetComponentAsLastSibling);

            LayoutUtilites.UpdateLayoutsRecursive(Owner.Container);
        }
        /// <summary>
        /// Updates the page buttons.
        /// </summary>
        protected virtual void UpdatePageButtons()
        {
            if (SRDefaultPage == null)
            {
                return;
            }

            DefaultPages.RemoveAll(IsNullComponent);

            if (DefaultPages.Count == Pages)
            {
                return;
            }

            if (DefaultPages.Count < Pages)
            {
                DefaultPagesCache.RemoveAll(IsNullComponent);

                for (int i = DefaultPages.Count; i < Pages; i++)
                {
                    AddComponent(i);
                }

                if (SRNextPage != null)
                {
                    SRNextPage.SetPage(Pages - 1);
                    SRNextPage.transform.SetAsLastSibling();
                }
            }
            else
            {
                for (int i = Pages; i < DefaultPages.Count; i++)
                {
                    DefaultPages[i].gameObject.SetActive(false);
                    DefaultPagesCache.Add(DefaultPages[i]);
                }

                DefaultPages.RemoveRange(Pages, DefaultPages.Count - Pages);

                if (SRNextPage != null)
                {
                    SRNextPage.SetPage(Pages - 1);
                }
            }

            LayoutUtilites.UpdateLayout(DefaultPage.parent.GetComponent <LayoutGroup>());
        }
        /// <summary>
        /// Set the DisplayedIndices.
        /// </summary>
        /// <param name="newIndices">New indices.</param>
        /// <param name="action">Action.</param>
        public void DisplayedIndicesSet(List <int> newIndices, Action <TComponent> action)
        {
            SetCount(newIndices.Count);

            Components.ForEach((x, i) =>
            {
                x.Index = newIndices[i];
                action(x);
                LayoutUtilites.UpdateLayoutsRecursive(x);
            });

            DisplayedIndices.Clear();
            DisplayedIndices.AddRange(newIndices);

            Components.Sort(ComponentsComparer);
            Components.ForEach(SetComponentAsLastSibling);
        }
Exemple #12
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        /// <summary>
        /// Collapse animation.
        /// </summary>
        /// <returns>Animation.</returns>
        /// <param name="rectTransform">RectTransform.</param>
        /// <param name="time">Time.</param>
        /// <param name="isHorizontal">Is Horizontal animated width changes; otherwise height.</param>
        /// <param name="unscaledTime">Use unscaled time.</param>
        /// <param name="actionAfter">Action to run after animation.</param>
        public static IEnumerator Collapse(RectTransform rectTransform, float time = 0.5f, bool isHorizontal = false, bool unscaledTime = false, Action actionAfter = null)
        {
            var layoutElement = Utilites.GetOrAddComponent <LayoutElement>(rectTransform);
            var size          = isHorizontal
                                ? (LayoutUtilites.IsWidthControlled(rectTransform) ? LayoutUtility.GetPreferredWidth(rectTransform) : rectTransform.rect.width)
                                : (LayoutUtilites.IsHeightControlled(rectTransform) ? LayoutUtility.GetPreferredHeight(rectTransform) : rectTransform.rect.height);

            var end_time = Utilites.GetTime(unscaledTime) + time;

            while (Utilites.GetTime(unscaledTime) <= end_time)
            {
                var t        = 1 - ((end_time - Utilites.GetTime(unscaledTime)) / time);
                var new_size = Mathf.Lerp(size, 0, t);
                if (isHorizontal)
                {
                    rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, new_size);
                    layoutElement.preferredWidth = new_size;
                }
                else
                {
                    rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, new_size);
                    layoutElement.preferredHeight = new_size;
                }

                yield return(null);
            }

            // return size back for future use
            if (isHorizontal)
            {
                rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, size);
                layoutElement.preferredWidth = size;
            }
            else
            {
                rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, size);
                layoutElement.preferredHeight = size;
            }

            if (actionAfter != null)
            {
                actionAfter();
            }
        }
            /// <summary>
            /// Calculates the size of the component for the specified item.
            /// </summary>
            /// <returns>The component size.</returns>
            /// <param name="item">Item.</param>
            protected virtual Vector2 CalculateComponentSize(TItem item)
            {
                if (Owner.DefaultItemLayout == null)
                {
                    return(Owner.ItemSize);
                }

                Owner.SetData(Owner.DefaultItemCopy, item);

                Owner.DefaultItemNestedLayouts.ForEach(LayoutUtilites.UpdateLayout);

                LayoutUtilites.UpdateLayout(Owner.DefaultItemLayout);

                var size = new Vector2(
                    LayoutUtility.GetPreferredWidth(Owner.DefaultItemCopyRect),
                    LayoutUtility.GetPreferredHeight(Owner.DefaultItemCopyRect));

                return(size);
            }
Exemple #14
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        /// <summary>
        /// Updates the page buttons.
        /// </summary>
        protected virtual void UpdatePageButtons()
        {
            if (SRDefaultPage == null)
            {
                return;
            }

            DefaultPages.RemoveAll(IsNullComponent);

            if (DefaultPages.Count == Pages)
            {
                return;
            }

            if (DefaultPages.Count < Pages)
            {
                DefaultPagesCache.RemoveAll(IsNullComponent);

                Enumerable.Range(DefaultPages.Count, Pages - DefaultPages.Count).ForEach(AddComponent);

                if (SRNextPage != null)
                {
                    SRNextPage.SetPage(Pages - 1);
                    SRNextPage.transform.SetAsLastSibling();
                }
            }
            else
            {
                var to_cache = DefaultPages.GetRange(Pages, DefaultPages.Count - Pages);

                to_cache.ForEach(x => x.gameObject.SetActive(false));
                DefaultPagesCache.AddRange(to_cache);
                DefaultPages.RemoveRange(Pages, DefaultPages.Count - Pages);

                if (SRNextPage != null)
                {
                    SRNextPage.SetPage(Pages - 1);
                }
            }

            LayoutUtilites.UpdateLayout(DefaultPage.parent.GetComponent <LayoutGroup>());
        }
Exemple #15
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        /// <summary>
        /// Remove header cell.
        /// </summary>
        /// <param name="cell">Cell.</param>
        /// <param name="parent">Parent.</param>
        public void RemoveCell(GameObject cell, RectTransform parent = null)
        {
            var index     = CellsInfo.FindIndex(x => x.Rect.gameObject == cell);
            var cell_info = CellsInfo[index];

            if (index == -1)
            {
                Debug.LogWarning("Cell not in header", cell);
                return;
            }

            cell.SetActive(false);
            cell.transform.SetParent(parent, false);
            if (parent == null)
            {
                Destroy(cell);
            }

            // remove from cells
            CellsInfo.RemoveAt(index);

            // remove events
            var events = Utilites.GetOrAddComponent <TableHeaderCell>(cell);

            events.OnInitializePotentialDragEvent.RemoveListener(OnInitializePotentialDrag);
            events.OnBeginDragEvent.RemoveListener(OnBeginDrag);
            events.OnDragEvent.RemoveListener(OnDrag);
            events.OnEndDragEvent.RemoveListener(OnEndDrag);

            // decrease position for cells where >cell_position
            CellsInfo.ForEach(x =>
            {
                if (x.Position > cell_info.Position)
                {
                    x.Position -= 1;
                }
            });

            // update list widths
            LayoutUtilites.UpdateLayout(layout);
            Resize();
        }
Exemple #16
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        /// <summary>
        /// Raises the drag event.
        /// </summary>
        /// <param name="eventData">Event data.</param>
        public void OnDrag(PointerEventData eventData)
        {
            if (!processDrag)
            {
                return;
            }

            if (canvas == null)
            {
                throw new MissingComponentException(gameObject.name + " not in Canvas hierarchy.");
            }

            Cursor.SetCursor(CursorTexture, CursorHotSpot, Compatibility.GetCursorMode());

            Vector2 p1;

            RectTransformUtility.ScreenPointToLocalPointInRectangle(RectTransform, eventData.position, GetCamera(), out p1);
            Vector2 p2;

            RectTransformUtility.ScreenPointToLocalPointInRectangle(RectTransform, eventData.position - eventData.delta, GetCamera(), out p2);
            var delta = p1 - p2;

            if (delta.x > 0)
            {
                leftTarget.preferredWidth  = Mathf.Min(leftTarget.preferredWidth + delta.x, widthLimit - rightTarget.minWidth);
                rightTarget.preferredWidth = widthLimit - leftTarget.preferredWidth;
            }
            else
            {
                rightTarget.preferredWidth = Mathf.Min(rightTarget.preferredWidth - delta.x, widthLimit - leftTarget.minWidth);
                leftTarget.preferredWidth  = widthLimit - rightTarget.preferredWidth;
            }

            LayoutUtilites.UpdateLayout(layout);

            if (OnDragUpdate)
            {
                Resize();
            }
        }
Exemple #17
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        /// <summary>
        /// Initializes a new instance of the <see cref="UIWidgets.StandardLayoutBridge"/> class.
        /// </summary>
        /// <param name="layout">Layout.</param>
        /// <param name="defaultItem">Default item.</param>
        /// <param name="updateContentSizeFitter">Update ContentSizeFitter on direction change.</param>
        public StandardLayoutBridge(HorizontalOrVerticalLayoutGroup layout, RectTransform defaultItem, bool updateContentSizeFitter = true)
        {
            LayoutUtilites.UpdateLayout(layout);

            Layout                  = layout;
            DefaultItem             = defaultItem;
            UpdateContentSizeFitter = updateContentSizeFitter;

            isHorizontal = layout is HorizontalLayoutGroup;

            var firstFillerGO        = new GameObject("FirstFiller");
            var firstFillerTransform = Utilites.GetOrAddComponent <RectTransform>(firstFillerGO);

            firstFillerTransform.SetParent(Layout.transform, false);
            firstFillerTransform.localScale = Vector3.one;
            FirstFiller = firstFillerGO.AddComponent <LayoutElement>();

            var lastFillerGO        = new GameObject("LastFiller");
            var lastFillerTransform = Utilites.GetOrAddComponent <RectTransform>(lastFillerGO);

            lastFillerTransform.SetParent(Layout.transform, false);
            lastFillerTransform.localScale = Vector3.one;
            LastFiller = lastFillerGO.AddComponent <LayoutElement>();

            var size = GetItemSize();

            if (IsHorizontal)
            {
                firstFillerTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, size.y);
                lastFillerTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, size.y);
            }
            else
            {
                firstFillerTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, size.x);
                lastFillerTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, size.x);
            }

            fitter = Layout.GetComponent <ContentSizeFitter>();
        }
        Vector2 CalculateComponentSize(TItem item)
        {
            if (defaultItemLayoutGroup == null)
            {
                return(Vector2.zero);
            }

            SetData(DefaultItemCopy, item);

            var lg = DefaultItemCopy.GetComponentsInChildren <LayoutGroup>();

            Array.Reverse(lg);
            lg.ForEach(LayoutUtilites.UpdateLayout);

            LayoutUtilites.UpdateLayout(defaultItemLayoutGroup);

            var size = new Vector2(
                LayoutUtility.GetPreferredWidth(DefaultItemCopyRect),
                LayoutUtility.GetPreferredHeight(DefaultItemCopyRect)
                );

            return(size);
        }
Exemple #19
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        /// <summary>
        /// Gets the height of the item.
        /// </summary>
        /// <returns>The item height.</returns>
        /// <param name="item">Item.</param>
        float CalculateItemHeight(string item)
        {
            if (defaultItemLayoutGroup == null)
            {
                defaultItemLayoutGroup = DefaultItemCopy.GetComponent <LayoutGroup>();
            }

            float height = 0f;

            if (defaultItemLayoutGroup != null)
            {
                DefaultItemCopy.gameObject.SetActive(true);

                DefaultItemCopy.SetData(item);
                LayoutUtilites.UpdateLayout(defaultItemLayoutGroup);

                height = LayoutUtility.GetPreferredHeight(DefaultItemCopyRect);

                DefaultItemCopy.gameObject.SetActive(false);
            }

            return(height);
        }
Exemple #20
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        /// <summary>
        /// Gets the width of the item.
        /// </summary>
        /// <returns>The item width.</returns>
        /// <param name="item">Item.</param>
        float CalculateItemWidth(TItem item)
        {
            if (defaultItemLayoutGroup == null)
            {
                defaultItemLayoutGroup = DefaultItemCopy.GetComponent <LayoutGroup>();
            }

            float width = 0f;

            if (!IsCanCalculateWidth || ForceAutoWidthCalculation)
            {
                if (defaultItemLayoutGroup != null)
                {
                    DefaultItemCopy.gameObject.SetActive(true);

                    SetData(DefaultItemCopy, item);

                    var lg = DefaultItemCopy.GetComponentsInChildren <LayoutGroup>();
                    Array.Reverse(lg);
                    lg.ForEach(LayoutUtilites.UpdateLayout);

                    LayoutUtilites.UpdateLayout(defaultItemLayoutGroup);

                    width = LayoutUtility.GetPreferredWidth(DefaultItemCopyRect);

                    DefaultItemCopy.gameObject.SetActive(false);
                }
            }
            else
            {
                SetData(DefaultItemCopy, item);

                width = (DefaultItemCopy as IListViewItemWidth).Width;
            }

            return(width);
        }
Exemple #21
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 /// <summary>
 /// Updates the layout.
 /// </summary>
 protected void UpdateLayout()
 {
     LayoutUtilites.UpdateLayout(GetComponent <LayoutGroup>());
 }
        /// <summary>
        /// Get component size.
        /// </summary>
        /// <param name="defaultItemComponent">Default item component.</param>
        /// <returns>Component size.</returns>
        protected virtual Vector2 GetComponentSize(TComponent defaultItemComponent)
        {
            LayoutUtilites.UpdateLayoutsRecursive(defaultItemComponent);

            return((defaultItemComponent.transform as RectTransform).rect.size);
        }
 public static void UpdateLayout(LayoutGroup layout)
 {
     LayoutUtilites.UpdateLayout(layout);
 }