void ReleaseDesignerOutlets() { if (RadialGauge != null) { RadialGauge.Dispose(); RadialGauge = null; } if (StartAngleLabel != null) { StartAngleLabel.Dispose(); StartAngleLabel = null; } if (StartAngleStepper != null) { StartAngleStepper.Dispose(); StartAngleStepper = null; } if (SweepAngleLabel != null) { SweepAngleLabel.Dispose(); SweepAngleLabel = null; } if (SweepAngleStepper != null) { SweepAngleStepper.Dispose(); SweepAngleStepper = null; } }
void ReleaseDesignerOutlets() { if (Entry != null) { Entry.Dispose(); Entry = null; } if (LinearGauge != null) { LinearGauge.Dispose(); LinearGauge = null; } if (RadialGauge != null) { RadialGauge.Dispose(); RadialGauge = null; } if (Stepper != null) { Stepper.Dispose(); Stepper = null; } }
void ReleaseDesignerOutlets() { if (levelSetpper != null) { levelSetpper.Dispose(); levelSetpper = null; } }
partial void valueChanged(UIKit.UIStepper sender) { double value = stepper.Value / 10; flexPie.InnerRadius = value; innerRadiusLabel.Text = value.ToString(); innerRadiusLabel.SizeToFit(); }
void ReleaseDesignerOutlets() { if (QuantityLabel != null) { QuantityLabel.Dispose(); QuantityLabel = null; } if (Stepper != null) { Stepper.Dispose(); Stepper = null; } }
void ReleaseDesignerOutlets() { if (BadLabel != null) { BadLabel.Dispose(); BadLabel = null; } if (BadStepper != null) { BadStepper.Dispose(); BadStepper = null; } if (BulletGraph != null) { BulletGraph.Dispose(); BulletGraph = null; } if (GoodLabel != null) { GoodLabel.Dispose(); GoodLabel = null; } if (GoodStepper != null) { GoodStepper.Dispose(); GoodStepper = null; } if (TargetLabel != null) { TargetLabel.Dispose(); TargetLabel = null; } if (TargetStepper != null) { TargetStepper.Dispose(); TargetStepper = null; } }
void ReleaseDesignerOutlets() { if (offsetLabel != null) { offsetLabel.Dispose(); offsetLabel = null; } if (positionSelector != null) { positionSelector.Dispose(); positionSelector = null; } if (stepper != null) { stepper.Dispose(); stepper = null; } }
partial void levelStepperValeChanged(UIKit.UIStepper sender);
partial void StepperValueChanged(UIKit.UIStepper sender) { UpdateDuration(); }
partial void OnValueChanged(UIKit.UIStepper sender);
partial void stepperClicked(UIKit.UIStepper sender);