public static void Init(Vector2 screenSize, TextFont font)
 {
     ScreenSize          = screenSize;
     MinimizedWindowSize = new Vector2(25, 100);
     Font                  = font;
     DisabledColor         = new Color(200, 200, 200);
     BGColor               = new Color(220, 220, 220);
     BGHoverColor          = new Color(200, 200, 200);
     BGPressedColor        = new Color(150, 150, 150);
     SurfaceColor          = new Color(150, 150, 150);
     SurfaceHoverColor     = new Color(100, 100, 100);
     SurfacePressedColor   = new Color(50, 50, 50);
     HighlightColor        = new Color(200, 200, 200);
     BlueHighlightColor    = new Color(100, 150, 255);
     BGOffset              = 1;
     CurrentInterfaceIndex = 0;
     KeyList.Init();
 }
Exemple #2
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        public override void Update()
        {
            base.Update();

            if (Mouse.GetState().LeftButton == ButtonState.Pressed && !pressedOnTB && !IntersectingMouse())
            {
                active = false;
            }

            if (pressing_)
            {
                pressedOnTB = true;
            }
            if (Mouse.GetState().LeftButton == ButtonState.Released)
            {
                pressedOnTB = false;
            }

            if (active)
            {
                pointerBlinkCounter++;
                if (pointerBlinkCounter >= pointerBlinkInterval)
                {
                    pointerBlinkCounter = 0;
                    pointerShowing      = !pointerShowing;
                }

                keyCombos.Update();
                char c;
                if (KeyList.TryConvertKeyboardInput(out c, true))
                {
                    SetText(tbText.String + c);
                    pointerPos++;
                }
            }
            else
            {
                pointerShowing = false;
            }
        }
 public static void Update()
 {
     KeyList.Update();
     CurrentInterface.Update();
 }