public override void OnInit() { base.OnInit(); controller = new FightMatchController(this); _controller = controller; #region RoomPanel roomPanel = transform.Find("RoomPanel"); timerObj = roomPanel.Find("TimerObj").gameObject; armyToggleGroup = roomPanel.Find("MyselfObj/ArmyToggleGroup").GetComponent <ToggleGroup>(); buttonText = roomPanel.Find("ButtonText").GetComponent <Text>(); titleText_match = roomPanel.Find("Title_MatchText").GetComponent <Text>(); titleText_matching = roomPanel.Find("Title_MatchingText").GetComponent <Text>(); timerText_room = roomPanel.Find("TimerObj/TimerText").GetComponent <Text>(); matchButton = roomPanel.Find("MatchButton").GetComponent <Button>(); cancelButton = roomPanel.Find("CancelButton").GetComponent <Button>(); backButton = roomPanel.Find("BackButton").GetComponent <Button>(); friendTran = roomPanel.Find("FriendObj"); friendIconImage = friendTran.Find("FriendIconImage").GetComponent <Image>(); friendIconImage.gameObject.SetActive(false); friendUnitGroup = friendTran.Find("FriendDeckUnitGroup").GetComponent <GridLayoutGroup>(); friendNameText = friendTran.Find("FriendNameText").GetComponent <Text>(); myselfTran = roomPanel.Find("MyselfObj"); myselfIconImage = myselfTran.Find("MyselfIconImage").GetComponent <Image>(); myselfUnitGroup = myselfTran.Find("MyselfDeckUnitGroup").GetComponent <GridLayoutGroup>(); myselfNameText = myselfTran.Find("MyselfNameText").GetComponent <Text>(); runeLevelText = myselfTran.Find("RuneLevelText").GetComponent <Text>(); armyTgText1 = myselfTran.Find("ArmyToggleText1").GetComponent <Text>(); armyTgText2 = myselfTran.Find("ArmyToggleText2").GetComponent <Text>(); armyTgText3 = myselfTran.Find("ArmyToggleText3").GetComponent <Text>(); armyToggle1 = myselfTran.Find("ArmyToggleGroup/ArmyToggle1").GetComponent <Toggle>(); armyToggle2 = myselfTran.Find("ArmyToggleGroup/ArmyToggle2").GetComponent <Toggle>(); armyToggle3 = myselfTran.Find("ArmyToggleGroup/ArmyToggle3").GetComponent <Toggle>(); runeDropdown = myselfTran.Find("RuneDropdown").GetComponent <Dropdown>(); instituteSkillDropdown = myselfTran.Find("InstituteSkillDropdown").GetComponent <Dropdown>(); armyToggle1.AddListener(OnClickArmyToggleOne); armyToggle2.AddListener(OnClickArmyToggleTwo); armyToggle3.AddListener(OnClickArmyToggleThree); matchButton.AddListener(OnClickMatchButton, UIEventGroup.Middle, UIEventGroup.Middle); cancelButton.AddListener(OnClickCancelButton, UIEventGroup.Middle, UIEventGroup.Middle); backButton.AddListener(OnClickBackButton); runeDropdown.onValueChanged.AddListener(OnValueChangeRuneDropdown); instituteSkillDropdown.onValueChanged.AddListener(OnValueChangeInstituteSkilldown); #endregion #region FriendPanel friendPanel = transform.Find("FriendPanel"); friendToggle = friendPanel.Find("FriendToggle").GetComponent <Toggle>(); nearbyToggle = friendPanel.Find("NearbyToggle").GetComponent <Toggle>(); friendText = friendPanel.Find("FriendText").GetComponent <Text>(); nearbyText = friendPanel.Find("NearbyText").GetComponent <Text>(); dragFriendItem = friendPanel.Find("DragFriendItemPanel").GetComponent <ScrollRect>(); friendItemGroup = friendPanel.Find("DragFriendItemPanel/FriendItemGroup").GetComponent <GridLayoutGroup>(); if (dragFriendItem.GetComponent <MatchFriendScrollView>() == null) { matchFriendScrollView = dragFriendItem.gameObject.AddComponent <MatchFriendScrollView>(); } else { matchFriendScrollView = dragFriendItem.GetComponent <MatchFriendScrollView>(); } matchFriendScrollView.onCreateItemHandler = OnCreateMatchFriendItem; friendToggle.AddListener(OnClickFriendToggle); nearbyToggle.AddListener(OnClickNearbyToggle); #endregion #region MatchSucceedPanel matchSucceedPanel = transform.Find("MatchSucceedPanel"); matchSucceedPanel.gameObject.SetActive(false); timerText_match = matchSucceedPanel.Find("TimerText").GetComponent <Text>(); myselfSucceedGroup = matchSucceedPanel.Find("MyselfSideGroup").GetComponent <GridLayoutGroup>(); enemySucceedGroup = matchSucceedPanel.Find("EnemySideGroup").GetComponent <GridLayoutGroup>(); intoGameButton = matchSucceedPanel.Find("IntoGameButton").GetComponent <Button>(); intoGameButton.AddListener(OnClickIntoGameButton); #endregion RefreshMatchFriendItem(); matchChatPanel = transform.Find("MatchChat").gameObject.AddComponent <MatchChatView>(); matchChatPanel.Init(); }