public void SetValues(GUI_SpellBook spellBook, SpellBookCategory category) { this.spellBook = spellBook; this.category = category; nameLabel.SetValueServer(category.Name); descriptionLabel.SetValueServer(category.Description); }
public void SetValues(GUI_SpellBook bookGUI, SpellBookEntry entry) { this.bookGUI = bookGUI; this.entry = entry; costLabel.SetValueServer($"Cost: {entry.Cost}"); descriptionLabel.SetValueServer(entry.Description); if (entry is SpellBookSpell spellEntry) { SetSpellValues(spellEntry); } else if (entry is SpellBookArtifact artifactEntry) { SetArtifactValues(artifactEntry); } // Enable or disable button interactivity based on affordability. button.SetValueServer(entry.Cost > bookGUI.Points ? "false" : "true"); }
public void SetValues(GUI_SpellBook bookGUI, SpellBookEntry entry) { this.bookGUI = bookGUI; this.entry = entry; spellLabel.SetValueServer(entry.Name); costLabel.SetValueServer($"Cost: {entry.Cost}"); descriptionLabel.SetValueServer(entry.Description); noteLabel.SetValueServer(entry.Note); if (entry is SpellBookSpell spellEntry) { cooldownLabel.SetValueServer($"Cooldown: {spellEntry.Cooldown}"); buttonLabel.SetValueServer("Learn"); } else if (entry is SpellBookArtifact) { cooldownLabel.SetValueServer(""); buttonLabel.SetValueServer("Summon"); } }
public void SetValues(GUI_SpellBook bookGUI, SpellBookEntry entry) { this.bookGUI = bookGUI; this.entry = entry; costLabel.SetValueServer($"Cost: {entry.Cost}"); descriptionLabel.SetValueServer(entry.Description); if (entry is SpellBookSpell spellEntry) { spellLabel.SetValueServer(spellEntry.Name); cooldownLabel.SetValueServer($"Cooldown: {spellEntry.Cooldown}"); noteLabel.SetValueServer( $"{(spellEntry.RequiresWizardGarb ? "Requires wizard garb" : "Can be cast without wizard garb")} {spellEntry.Note}"); buttonLabel.SetValueServer("Learn"); } else if (entry is SpellBookArtifact artifactEntry) { spellLabel.SetValueServer(artifactEntry.Name); cooldownLabel.SetValueServer(""); noteLabel.SetValueServer(artifactEntry.Note); buttonLabel.SetValueServer("Summon"); } }