void Switch() //Method To Switch Between The Conflicting Bindings Keys
        {
            KeyCode temp = InputManager.GetKeyCode(currentBindKeyIndex);

            inputManager.UpdateBind(currentBindKeyIndex, InputManager.GetKeyCode(conflict));
            inputManager.UpdateBind(conflict, temp);

            InputManager.SaveBinds();

            Cancel();
        }
 void UpdateBind() //Updates The InputManager.Binds And Saves Changes
 {
     inputManager.UpdateBind(currentBindKeyIndex, bindKey);
     InputManager.SaveBinds();
 }