Exemple #1
0
        public AssetGetter LoadAllAssets(string assetPath)
        {
            string loadPath = GetAssetPathWithExtend(assetPath.ToLower());

            string pullPath = System.IO.Path.Combine(Application.dataPath, loadPath.ToLower());

            pullPath = pullPath.Replace('\\', '/');
            string []     files = System.IO.Directory.GetFiles(pullPath);
            List <Object> objs  = new List <Object>();

            for (int i = 0; i < files.Length; ++i)
            {
                if (files[i].Contains(".meta"))
                {
                    continue;
                }
                Logger.LogWarp.Log(files[i].Substring(files[i].Replace('\\', '/').LastIndexOf("/")));

                var o = AssetDatabase.LoadAssetAtPath <Object>("Assets/" + loadPath + files[i].Substring(files[i].Replace('\\', '/').LastIndexOf("/")));
                objs.Add(o);
            }

            AssetHolder assetHolder = new AssetHolder(objs.ToArray());
            AssetGetter getter      = new AssetGetter();

            getter.SetAssetHolder(assetHolder);
            return(getter);
        }
Exemple #2
0
        //同步
        public AssetGetter LoadAsset(string assetPath)
        {
            string      loadPath    = GetAssetPathWithExtend(assetPath.ToLower());
            Object      obj         = AssetDatabase.LoadAssetAtPath <Object>(loadPath);
            AssetHolder assetHolder = new AssetHolder(obj);
            AssetGetter getter      = new AssetGetter();

            getter.SetAssetHolder(assetHolder);
            return(getter);
        }
Exemple #3
0
        //异步

        public void LoadAssetAsync(string assetPath, System.Action <AssetGetter> callback)
        {
            string      loadPath    = GetAssetPathWithExtend(assetPath.ToLower());
            Object      obj         = AssetDatabase.LoadAssetAtPath <Object>(loadPath);
            AssetHolder assetHolder = new AssetHolder(obj);
            AssetGetter getter      = new AssetGetter();

            getter.SetAssetHolder(assetHolder);
            callback(getter);
        }
 static int SetAssetHolder(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UFrame.ResourceManagement.AssetGetter obj  = (UFrame.ResourceManagement.AssetGetter)ToLua.CheckObject <UFrame.ResourceManagement.AssetGetter>(L, 1);
         UFrame.ResourceManagement.AssetHolder arg0 = (UFrame.ResourceManagement.AssetHolder)ToLua.CheckObject <UFrame.ResourceManagement.AssetHolder>(L, 2);
         obj.SetAssetHolder(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int LoadAllAssets(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         string arg0 = ToLua.CheckString(L, 1);
         UFrame.ResourceManagement.AssetGetter o = ResHelper.LoadAllAssets(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int GetAll(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UFrame.ResourceManagement.AssetGetter obj = (UFrame.ResourceManagement.AssetGetter)ToLua.CheckObject <UFrame.ResourceManagement.AssetGetter>(L, 1);
         UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
         object o = obj.GetAll(arg0);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int _CreateUFrame_ResourceManagement_AssetGetter(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                UFrame.ResourceManagement.AssetGetter obj = new UFrame.ResourceManagement.AssetGetter();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UFrame.ResourceManagement.AssetGetter.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }