public MainWindow() { InitializeComponent(); // Initialize timer used for 'Update' method InitializeTimer(); // Generate the list of words from a text file WordGenerator.ReadWordList("google-10000-english-no-swears.txt"); // Update the score and lives on the canvas UpdateScore(totalScore); UpdateLives(lives); // Set the speed of the game according to the difficulty selected on the main menu switch (MainMenu.difficultyLevel) { case "Easy": difficultySpeed = 10; break; case "Normal": difficultySpeed = 20; break; case "Hard": difficultySpeed = 30; break; default: break; } }
private int scoreToAdd = 0; // The longer the word the more score needs to be added // Generate a new random word and add it to the list public void AddWord() { Word word = new Word(WordGenerator.GetRandomWord()); words.Add(word); }