private void featuredStreamPlayer_CurrentStateChanged(object sender, RoutedEventArgs e) { if (featuredStreamPlayer.CurrentState == MediaElementState.Playing) { streamDoneLoading = true; if (selectedStreamIndex != 0) { backStreamButton.IsEnabled = true; } streamStreamButton.IsEnabled = true; pausePlayButton.IsEnabled = true; channelStreamButton.IsEnabled = true; if (selectedStreamIndex != 4) { forwardStreamButton.IsEnabled = true; } topGamesGridView.Visibility = Windows.UI.Xaml.Visibility.Visible; } streamerObject.mediaElement_CurrentStateChanged(sender, e); }
private void streamPlayer_CurrentStateChanged(object sender, RoutedEventArgs e) { streamerObject.mediaElement_CurrentStateChanged(sender, e); }