static private void cmd_forest_attack(Player player) { Monster mon = Monsters.loadFor(player); if (mon == null) { return; } mon.takeDamage(player.getDamage()); if (mon.isDead()) { // Move player to forest player.changeZone("forest"); } else { mon.attack(); } }
private static void cmd_forest_attack( Player player ) { Monster mon = Monsters.loadFor( player ); if ( mon == null ) { return; } mon.takeDamage( player.getDamage() ); if ( mon.isDead() ) { // Move player to forest player.changeZone( "forest" ); } else { mon.attack(); } }