protected virtual void ResolveColor(JobHandle job, ref gvcolor_t color) { }
protected override void ResolveColor(JobHandle job, ref gvcolor_t color) { //if (color != null && color->type == color_type_t.RGBA_BYTE) //{ // _brush = new SolidColorBrush(Color.FromArgb(color->u.rgba[3], color->u.rgba[0], color->u.rgba[1], color->u.rgba[2])); //} //else //{ // _brush = Brushes.Black; //} }