Exemple #1
0
 /// <summary>
 /// Draws the content.
 /// </summary>
 protected override void DrawContent()
 {
     UpdateCurrentScene();
     EditorGUILayout.Space();
     _scrolls.DrawScrollable("main", DrawMainScroll);
     EditorGUILayout.Space();
 }
		/// <summary>
		/// Draws the content.
		/// </summary>
		protected override void DrawContent ()
		{
			UpdateCurrentScene ();
			EditorGUILayout.Space ();
			EditorGUILayout.BeginHorizontal ();
			{
				GUILayout.Space (20);
				_scrolls.DrawScrollable ("main", Content);
			}
			EditorGUILayout.EndHorizontal ();
		}
Exemple #3
0
        /// <summary>
        /// Draws the content.
        /// </summary>
        protected override void DrawContent()
        {
            UpdateCurrentScene();
            UpdateHistory();

            // Gameplay controls
            _gameplayDrawer.DrawGeneralControls();
            EditorGUILayout.Space();
            _folders.DrawFoldable("History", _historyDrawer.DrawHistory);
            // Scene list
            EditorGUILayout.Space();
            _scrolls.DrawScrollable("main", DrawMainScroll);
            EditorGUILayout.Space();
        }