private void buttonDrawSun_Click(object sender, EventArgs e) { Turtle.Delay = 100; Turtle.PenColor = Color.Red; Turtle.X = 100; Turtle.Y = -100; for (int i = 0; i < 18; i++) { Turtle.Forward(250); Turtle.Rotate(10); Turtle.Backward(250); Turtle.Rotate(10); } }
private void buttonDraw_Click(object sender, EventArgs e) { Turtle.Delay = 200; Turtle.Rotate(30); Turtle.Forward(200); Turtle.Rotate(120); Turtle.Forward(200); Turtle.Rotate(120); Turtle.Forward(200); Turtle.Rotate(-30); Turtle.PenUp(); Turtle.Backward(50); Turtle.PenDown(); Turtle.Backward(100); Turtle.PenUp(); Turtle.Forward(150); Turtle.PenDown(); Turtle.Rotate(30); }
private void buttonDraw_Click(object sender, EventArgs e) { // Assign a delay to visualize the drawing process Turtle.Delay = 200; // Draw a equilateral triangle Turtle.Rotate(30); Turtle.Forward(200); Turtle.Rotate(120); Turtle.Forward(200); Turtle.Rotate(120); Turtle.Forward(200); // Draw a line in the triangle Turtle.Rotate(-30); Turtle.PenUp(); Turtle.Backward(50); Turtle.PenDown(); Turtle.Backward(100); Turtle.PenUp(); Turtle.Forward(150); Turtle.PenDown(); Turtle.Rotate(30); }