Exemple #1
0
            void OnDisable()
            {
                if (IKD_CrossPlatformInputManager.AxisExists(horizontalAxisName))
                {
                    IKD_CrossPlatformInputManager.UnRegisterVirtualAxis(horizontalAxisName);
                }

                if (IKD_CrossPlatformInputManager.AxisExists(verticalAxisName))
                {
                    IKD_CrossPlatformInputManager.UnRegisterVirtualAxis(verticalAxisName);
                }
            }
Exemple #2
0
 void OnEnable()
 {
     if (!IKD_CrossPlatformInputManager.AxisExists(axisName))
     {
         // if the axis doesnt exist create a new one in cross platform input
         m_Axis = new IKD_CrossPlatformInputManager.VirtualAxis(axisName);
         IKD_CrossPlatformInputManager.RegisterVirtualAxis(m_Axis);
     }
     else
     {
         m_Axis = IKD_CrossPlatformInputManager.VirtualAxisReference(axisName);
     }
     FindPairedButton();
 }
Exemple #3
0
        IKD_CrossPlatformInputManager.VirtualAxis m_HorizontalVirtualAxis;         // Reference to the joystick in the cross platform input

        void Start()
        {
            wheelBeingHeld = false;
            wheelAngle     = 0f;
            wheelCenter    = GetCenter(steeringWheel.rectTransform);
            wheelPosition  = new Rect(wheelCenter.x - (steeringWheel.rectTransform.sizeDelta.x / 2), wheelCenter.y, steeringWheel.rectTransform.sizeDelta.x, steeringWheel.rectTransform.sizeDelta.y);
            if (!IKD_CrossPlatformInputManager.AxisExists(axisName))
            {
                // if the axis doesnt exist create a new one in cross platform input
                m_HorizontalVirtualAxis = new IKD_CrossPlatformInputManager.VirtualAxis(axisName);
                IKD_CrossPlatformInputManager.RegisterVirtualAxis(m_HorizontalVirtualAxis);
            }
            else
            {
                m_HorizontalVirtualAxis = IKD_CrossPlatformInputManager.VirtualAxisReference(axisName);
            }
        }
Exemple #4
0
        void CreateVirtualAxes()
        {
            // set axes to use
            m_UseX = (axesToUse == AxisOption.Both || axesToUse == AxisOption.OnlyHorizontal);
            m_UseY = (axesToUse == AxisOption.Both || axesToUse == AxisOption.OnlyVertical);

            // create new axes based on axes to use
            if (m_UseX)
            {
                //	m_HorizontalVirtualAxis = new IKD_CrossPlatformInputManager.VirtualAxis(horizontalAxisName);
                //	IKD_CrossPlatformInputManager.RegisterVirtualAxis(m_HorizontalVirtualAxis);
                if (!IKD_CrossPlatformInputManager.AxisExists(horizontalAxisName))
                {
                    // if the axis doesnt exist create a new one in cross platform input
                    m_HorizontalVirtualAxis = new IKD_CrossPlatformInputManager.VirtualAxis(horizontalAxisName);
                    IKD_CrossPlatformInputManager.RegisterVirtualAxis(m_HorizontalVirtualAxis);
                }
                else
                {
                    m_HorizontalVirtualAxis = IKD_CrossPlatformInputManager.VirtualAxisReference(horizontalAxisName);
                }
            }
            if (m_UseY)
            {
                //m_VerticalVirtualAxis = new IKD_CrossPlatformInputManager.VirtualAxis(verticalAxisName);
                //IKD_CrossPlatformInputManager.RegisterVirtualAxis(m_VerticalVirtualAxis);
                if (!IKD_CrossPlatformInputManager.AxisExists(verticalAxisName))
                {
                    // if the axis doesnt exist create a new one in cross platform input
                    m_VerticalVirtualAxis = new IKD_CrossPlatformInputManager.VirtualAxis(verticalAxisName);
                    IKD_CrossPlatformInputManager.RegisterVirtualAxis(m_VerticalVirtualAxis);
                }
                else
                {
                    m_VerticalVirtualAxis = IKD_CrossPlatformInputManager.VirtualAxisReference(verticalAxisName);
                }
            }
        }