public override void OnClicked() { base.OnClicked(); UnitKnight knight = UnitManager.GetReadyToMovePlayer(); if (knight != null) { knight.Move(m_Position); } }
public override void OnClicked() { base.OnClicked(); UnitKnight knight = UnitManager.GetReadyToMovePlayer(); if (knight != null) { knight.Move(m_Position); } }