public Player(Grid grd, Grid grd_next, Label _lbl_name, Label _lbl_lvl, Label _lbl_scores, Label _lbl_lines) { lvl_now = lvl_max; lbl_name = _lbl_name; lbl_lvl = _lbl_lvl; lbl_scores = _lbl_scores; lbl_lines = _lbl_lines; lbl_name.Content = "Name: " + name; lbl_lvl.Content = "Lvl: " + lvl_max; lbl_scores.Content = "Score: " + Convert.ToString(scores); lbl_lines.Content = "Line: " + Convert.ToString(lines); glass_next = new Glass(grd_next, grd_next.RowDefinitions.Count, grd_next.ColumnDefinitions.Count); glass_next.BackgroundOfGlass = Brushes.Gray; glass_next.CollorOfGlass = Brushes.Gray; figure_next = new Figura(glass_next); figure_next.CollorOfFigura = Brushes.BurlyWood; glass = new Glass(grd, grd.RowDefinitions.Count, grd.ColumnDefinitions.Count); figura = new Figura(glass); }
public Figura(Glass _glass) { glass = _glass; figure_now = rnd.Next(0, 7); figure_next = rnd.Next(0, 7); }