Exemple #1
0
 private static void EdgeEvent(DTSweepContext tcx, DTSweepConstraint edge, AdvancingFrontNode node)
 {
     try
     {
         tcx.EdgeEvent.ConstrainedEdge = edge;
         tcx.EdgeEvent.Right           = (edge.P.X > edge.Q.X);
         bool flag = DTSweep.IsEdgeSideOfTriangle(node.Triangle, edge.P, edge.Q);
         if (!flag)
         {
             DTSweep.FillEdgeEvent(tcx, edge, node);
             DTSweep.EdgeEvent(tcx, edge.P, edge.Q, node.Triangle, edge.Q);
         }
     }
     catch (PointOnEdgeException ex)
     {
         Debug.WriteLine("Skipping Edge: " + ex.Message);
     }
 }
Exemple #2
0
        private static void EdgeEvent(DTSweepContext tcx, TriangulationPoint ep, TriangulationPoint eq, DelaunayTriangle triangle, TriangulationPoint point)
        {
            bool flag = DTSweep.IsEdgeSideOfTriangle(triangle, ep, eq);

            if (!flag)
            {
                TriangulationPoint triangulationPoint = triangle.PointCCW(point);
                Orientation        orientation        = TriangulationUtil.Orient2d(eq, triangulationPoint, ep);
                bool flag2 = orientation == Orientation.Collinear;
                if (flag2)
                {
                    bool flag3 = triangle.Contains(eq, triangulationPoint);
                    if (!flag3)
                    {
                        throw new PointOnEdgeException("EdgeEvent - Point on constrained edge not supported yet");
                    }
                    triangle.MarkConstrainedEdge(eq, triangulationPoint);
                    tcx.EdgeEvent.ConstrainedEdge.Q = triangulationPoint;
                    triangle = triangle.NeighborAcross(point);
                    DTSweep.EdgeEvent(tcx, ep, triangulationPoint, triangle, triangulationPoint);
                    bool isDebugEnabled = tcx.IsDebugEnabled;
                    if (isDebugEnabled)
                    {
                        Debug.WriteLine("EdgeEvent - Point on constrained edge");
                    }
                }
                else
                {
                    TriangulationPoint triangulationPoint2 = triangle.PointCW(point);
                    Orientation        orientation2        = TriangulationUtil.Orient2d(eq, triangulationPoint2, ep);
                    bool flag4 = orientation2 == Orientation.Collinear;
                    if (flag4)
                    {
                        bool flag5 = triangle.Contains(eq, triangulationPoint2);
                        if (!flag5)
                        {
                            throw new PointOnEdgeException("EdgeEvent - Point on constrained edge not supported yet");
                        }
                        triangle.MarkConstrainedEdge(eq, triangulationPoint2);
                        tcx.EdgeEvent.ConstrainedEdge.Q = triangulationPoint2;
                        triangle = triangle.NeighborAcross(point);
                        DTSweep.EdgeEvent(tcx, ep, triangulationPoint2, triangle, triangulationPoint2);
                        bool isDebugEnabled2 = tcx.IsDebugEnabled;
                        if (isDebugEnabled2)
                        {
                            Debug.WriteLine("EdgeEvent - Point on constrained edge");
                        }
                    }
                    else
                    {
                        bool flag6 = orientation == orientation2;
                        if (flag6)
                        {
                            bool flag7 = orientation == Orientation.CW;
                            if (flag7)
                            {
                                triangle = triangle.NeighborCCW(point);
                            }
                            else
                            {
                                triangle = triangle.NeighborCW(point);
                            }
                            DTSweep.EdgeEvent(tcx, ep, eq, triangle, point);
                        }
                        else
                        {
                            DTSweep.FlipEdgeEvent(tcx, ep, eq, triangle, point);
                        }
                    }
                }
            }
        }