Exemple #1
0
        public RoadSide Clone()
        {
            var rs = (RoadSide)MemberwiseClone();

            rs.Terrain = Terrain.Clone();
            for (int i = 0; i < Vegetation.Length; i++)
            {
                rs.Vegetation[i] = Vegetation[i].Clone();
            }
            for (int i = 0; i < Models.Length; i++)
            {
                rs.Models[i] = Models[i].Clone();
            }
            rs.Railings        = Railings.Clone();
            rs.AdditionalParts = new List <Token>(AdditionalParts);
            return(rs);
        }
Exemple #2
0
        public RoadSide Clone()
        {
            var cloned = (RoadSide)MemberwiseClone();

            cloned.Terrain  = Terrain.Clone();
            cloned.Sidewalk = Sidewalk.Clone();
            for (int i = 0; i < Vegetation.Length; i++)
            {
                cloned.Vegetation[i] = Vegetation[i].Clone();
            }
            for (int i = 0; i < Models.Length; i++)
            {
                cloned.Models[i] = Models[i].Clone();
            }
            cloned.Railings         = Railings.Clone();
            cloned.AdditionalParts  = new List <Token>(AdditionalParts);
            cloned.EdgeOverrides    = new List <EdgeOverride>(EdgeOverrides);
            cloned.VariantOverrides = new List <VariantOverride>(VariantOverrides);
            return(cloned);
        }