void Start() { _musicControl = GameManager.Instance.GetMusicControl(); imageNoSound.SetActive(!_musicControl.hasAudio); particleCelebration.Stop(true); SetActiveSearchTarget(true); }
void Start() { _musicControl = FindObjectOfType <MusicControl>(); _loaderScene = FindObjectOfType <LoaderScene>(); _loaderScene.ShowLoadScreen(.5f, () => { // Inicializar por primera vez main menu FindObjectOfType <RappiMainMenu>().InitMenu(); }); }
public void InitMenu() { _musicControl = GameManager.Instance.GetMusicControl(); imageNoSound.SetActive(!_musicControl.hasAudio); if (GameManager.Instance.currPrize == PrizeType.None) { bttStart.interactable = false; } SetInfoSelectorPrize(); }
private void initNextSequence() { if (_currSequence >= _maxSequence) { FinishElementAction(); return; } _currSequence++; switch (_currSequence) { case 0: { //Se elevan los contenedores PlaySound(clipFailContainer); int count = containers.Length; for (int i = 0; i < containers.Length; i++) { LeanTween.moveLocal(containers[i], new Vector3(containers[i].transform.localPosition.x, maxheightContainers, containers[i].transform.localPosition.z), timeMovContainer).setEase(LeanTweenType.easeOutQuint).setOnComplete(() => { count--; if (count <= 0) { LeanTween.delayedCall(timeToNextAction[_currSequence], () => { initNextSequence(); }); } }); } break; } case 1: { // Aparece mochila Rappi Container c = null; for (int i = 0; i < containers.Length; i++) { if (containers[i].GetComponent <Container>().HasPrize) { c = containers[i].GetComponent <Container>(); break; } } Transform initPoint = c.GetPositionPrize(); bag.transform.position = initPoint.position; PlaySound(clipShowBag); LeanTween.move(bag, new Vector3(bag.transform.position.x, pointPosBag.position.y, bag.transform.position.z), timeMovContainer).setEase(LeanTweenType.easeOutBounce).setOnComplete(() => { LeanTween.delayedCall(timeToNextAction[_currSequence], () => { MusicControl mc = FindObjectOfType <MusicControl>(); mc.SetMusicVolume(.35f); PlaySound(mc.clipDefeat); FinishElementAction(); }); }); LeanTween.scale(bag, Vector3.one * 1.1f * scaleBag, timeShowBag / 2).setOnComplete(() => { LeanTween.scale(bag, Vector3.one * scaleBag, .1f); }); break; } } }
private void initNextSequence() { if (_currSequence >= _maxSequence) { FinishElementAction(); return; } _currSequence++; switch (_currSequence) { case 0: { // Aparece mochila Rappi // Obtener posicion en donde aparece la mochila. La posicion se encuentra en el contenedor // correcto. Transform initPoint = _correctContainer.GetPositionPrize(); bag.transform.position = initPoint.position; PlaySound(clipShowBag); LeanTween.move(bag, new Vector3(bag.transform.position.x, pointPosBag.position.y, bag.transform.position.z), timeMovContainer).setEase(LeanTweenType.easeOutBounce).setOnComplete(() => { OnFinishAction1.Invoke(); LeanTween.delayedCall(timeToNextAction[_currSequence], () => { initNextSequence(); }); }); LeanTween.scale(bag, Vector3.one * 1.1f * scaleBag, timeShowBag / 2).setOnComplete(() => { LeanTween.scale(bag, Vector3.one * scaleBag, .1f); }); break; } case 1: { int count = containers.Length; // Se elevan los contenedores for (int i = 0; i < containers.Length; i++) { LeanTween.moveLocal(containers[i], new Vector3(containers[i].transform.localPosition.x, maxheightContainers, containers[i].transform.localPosition.z), timeMovContainer).setEase(LeanTweenType.easeOutQuint).setOnComplete(() => { count--; if (count <= 0) { LeanTween.delayedCall(timeToNextAction[_currSequence], () => { initNextSequence(); }); } }); } break; } case 2: { // Mochila se posiciona al centro float timeNextMove = timeToNextAction[_currSequence]; // Ejecutar la siguiente accion antes de finalizar la actual if (timeNextMove < 0) { LeanTween.delayedCall(timetoPosBag + timeToNextAction[_currSequence], () => { initNextSequence(); }); } LeanTween.move(bag, pointPosBag.position, timetoPosBag).setEase(LeanTweenType.easeOutSine).setOnComplete(() => { if (timeNextMove >= 0) { LeanTween.delayedCall(timeToNextAction[_currSequence], () => { initNextSequence(); }); } }); break; } case 3: { // Desaparecer contenedores y abrir mochila int count = containers.Length; // Achicar contenedores for (int i = 0; i < containers.Length; i++) { LeanTween.scale(containers[i], Vector3.zero, timeHideContainer).setEase(LeanTweenType.easeOutSine); } // Abrir mochila animBag.SetFloat("direction", 1f); animBag.Play("openningBag", 0, 0); // Obtener largo de la animacion AnimatorClipInfo[] m_CurrentClipInfo = animBag.GetCurrentAnimatorClipInfo(0); float lenghtAnim = m_CurrentClipInfo[0].clip.length; // Terminar accion LeanTween.delayedCall(timeToNextAction[_currSequence] + lenghtAnim, () => { initNextSequence(); }); break; } case 4: { // Aparece premio girando desde el interior de la mochila OnInitAction5.Invoke(); MusicControl mc = FindObjectOfType <MusicControl>(); mc.SetMusicVolume(.35f); PlaySound(mc.clipVictory); // premio // Crear premio y ubicarlo en el punto de inicio de la mochila _prize = _correctContainer.CreatePrize(posBagPrize); // Activar animacion de rotacion premio Prize p = _prize.GetComponent <Prize>(); p.CreateElementsPrize(() => { p.StartRotation(velRotationPrize, Vector3.up); }); LeanTween.move(_prize, posPrize.position, timeShowPrize).setEase(LeanTweenType.easeOutSine).setOnComplete(() => { p.StartAnimCoin(velCoin, timeSpawnCoin, velRotationCoin, Vector3.up); //LeanTween.delayedCall(timeToNextAction[_currSequence], () => { FinishElementAction(); }); FinishElementAction(); }); LeanTween.scale(_prize, Vector3.one, timeShowPrize / 1.5f); break; } //case 5: // { // // Activar animaciones monedas // Prize p = _prize.GetComponent<Prize>(); // p.StartAnimation(velRotationPrize, velCoin, timeSpawnCoin); // FinishElementAction(); // break; // } } }