Exemple #1
0
        public void CreateElementsPrize(OnFinishCallback onFinish = null)
        {
            prizeType = GameManager.Instance.currPrize;

            // Obtener nombre de los modelos a cargar
            DataPrize data = GameManager.Instance.GetDataPrize(prizeType);

            matCoin.SetFloat("Vector1_9AB0C6D0", 1f);

            foreach (string fileName in data.nameFile)
            {
                // Cargar modelos desde resources
                GameObject p = Instantiate(Resources.Load <GameObject>(pathResources + fileName));
                p.name = data.namePrize;

                if (fileName != "Coin")
                {
                    currPrizeRotate = p;
                    p.transform.SetParent(this.transform);
                }
                else
                {
                    p.transform.SetParent(posCoin);
                    _coin = p;
                }

                p.transform.localPosition = Vector3.zero;
                p.transform.localScale    = new Vector3(scale, scale, scale);
            }

            if (onFinish != null)
            {
                onFinish();
            }
        }
Exemple #2
0
        public void SetInfo(DataPrize dp)
        {
            namePrize.text            = dp.namePrize;
            imagePrize.overrideSprite = dp.iconPrize;
            prizeType = dp.prizeType;

            RappiMainMenu rm = FindObjectOfType <RappiMainMenu>();

            button.onClick.AddListener(() => { rm.OnSelectPrize(this); rm.SetActivePanelListPrize(false); });
        }