public static void OnJungle() { var source = EntityManager.MinionsAndMonsters.GetJungleMonsters(Player.ServerPosition, Q.Range).OrderByDescending(a => a.MaxHealth).FirstOrDefault(); if (source == null) { return; } if (Q.IsReady() && IllaoiMenu.jungleQ() && source.Distance(Player) <= Q.Range) { Q.Cast(source.Position); } if (W.IsReady() && IllaoiMenu.jungleW() && source.Distance(Player) <= W.Range) { W.Cast(); } if (E.IsReady() && IllaoiMenu.jungleE() && source.Distance(Player) <= E.Range) { E.Cast(source.Position); } }