public List <MonoEnum> GetStatusEnums(BnetPlayer player) { object[] objArray1 = new object[] { player }; Class247 <MonoEnum> class2 = base.method_14 <Class247 <MonoEnum> >("GetStatusEnums", objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public bool CanChallenge(BnetPlayer player) { object[] objArray1 = new object[] { player }; return(base.method_11 <bool>("CanChallenge", objArray1)); }
public MedalInfoTranslator GetRankPresenceField(BnetPlayer player) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { player }; return(base.method_15 <MedalInfoTranslator>("GetRankPresenceField", enumArray1, objArray1)); }
public bool HasChange(BnetPlayer player) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { player }; return(base.method_10 <bool>("HasChange", enumArray1, objArray1)); }
public bool Remove(BnetPlayer friend) { object[] objArray1 = new object[] { friend }; return(base.method_11 <bool>("Remove", objArray1)); }
public void OnFriendChallengeChanged(FriendChallengeEvent challengeEvent, BnetPlayer player, object userData) { object[] objArray1 = new object[] { challengeEvent, player, userData }; base.method_8("OnFriendChallengeChanged", objArray1); }
public static string GetUniqueName(BnetPlayer friend) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { friend }; return(MonoClass.smethod_13(TritonHs.MainAssemblyPath, "", "FriendUtils", "GetUniqueName", enumArray1, objArray1)); }
public static int FriendSortCompare(BnetPlayer friend1, BnetPlayer friend2) { object[] objArray1 = new object[] { friend1, friend2 }; return(MonoClass.smethod_14 <int>(TritonHs.MainAssemblyPath, "", "FriendUtils", "FriendSortCompare", objArray1)); }
public void CheckArenaRecordChanged(BnetPlayer player) { object[] objArray1 = new object[] { player }; base.method_8("CheckArenaRecordChanged", objArray1); }
public void CheckArenaGameStarted(BnetPlayer player) { object[] objArray1 = new object[] { player }; base.method_8("CheckArenaGameStarted", objArray1); }
public void CheckForOnlineStatusChanged(BnetPlayer oldPlayer, BnetPlayer newPlayer) { object[] objArray1 = new object[] { oldPlayer, newPlayer }; base.method_8("CheckForOnlineStatusChanged", objArray1); }
public bool AddUpdatedStranger(BnetPlayer stranger) { object[] objArray1 = new object[] { stranger }; return(base.method_11 <bool>("AddUpdatedStranger", objArray1)); }
public bool AddRemovedPlayer(BnetPlayer player) { object[] objArray1 = new object[] { player }; return(base.method_11 <bool>("AddRemovedPlayer", objArray1)); }
public BnetPlayer FindNearbyStranger(BnetPlayer player) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { player }; return(base.method_15 <BnetPlayer>("FindNearbyStranger", enumArray1, objArray1)); }
public void FireChangedEvent(FriendChallengeEvent challengeEvent, BnetPlayer player) { object[] objArray1 = new object[] { challengeEvent, player }; base.method_8("FireChangedEvent", objArray1); }
public FriendListCurrentGameFrame FindCurrentGameFrame(BnetPlayer friend) { object[] objArray1 = new object[] { friend }; return(base.method_14 <FriendListCurrentGameFrame>("FindCurrentGameFrame", objArray1)); }
public FriendListFriendFrame FindFriendFrame(BnetPlayer friend) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { friend }; return(base.method_15 <FriendListFriendFrame>("FindFriendFrame", enumArray1, objArray1)); }
public void CheckForMageLevelChanged(BnetGameAccount oldPlayerAccount, BnetGameAccount newPlayerAccount, BnetPlayer newPlayer) { object[] objArray1 = new object[] { oldPlayerAccount, newPlayerAccount, newPlayer }; base.method_8("CheckForMageLevelChanged", objArray1); }
public static string GetFriendListName(BnetPlayer friend, bool addColorTags) { object[] objArray1 = new object[] { friend, addColorTags }; return(MonoClass.smethod_12(TritonHs.MainAssemblyPath, "", "FriendUtils", "GetFriendListName", objArray1)); }
public void CheckForMissionComplete(BnetGameAccount oldPlayerAccount, BnetGameAccount newPlayerAccount, BnetPlayer newPlayer) { object[] objArray1 = new object[] { oldPlayerAccount, newPlayerAccount, newPlayer }; base.method_8("CheckForMissionComplete", objArray1); }
public static string GetUniqueNameWithColor(BnetPlayer friend) { object[] objArray1 = new object[] { friend }; return(MonoClass.smethod_12(TritonHs.MainAssemblyPath, "", "FriendUtils", "GetUniqueNameWithColor", objArray1)); }
public void CheckForNewRank(BnetPlayer player) { object[] objArray1 = new object[] { player }; base.method_8("CheckForNewRank", objArray1); }
public bool IsFriend(BnetPlayer player) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { player }; return(base.method_10 <bool>("IsFriend", enumArray1, objArray1)); }
public void OnRecentOpponent(BnetPlayer recentOpponent, object userData) { object[] objArray1 = new object[] { recentOpponent, userData }; base.method_8("OnRecentOpponent", objArray1); }
public BnetPlayerChange FindChange(BnetPlayer player) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { player }; return(base.method_15 <BnetPlayerChange>("FindChange", enumArray1, objArray1)); }
public void ShowAddFriendFrame(BnetPlayer player) { object[] objArray1 = new object[] { player }; base.method_8("ShowAddFriendFrame", objArray1); }
public void SetPlayer(BnetPlayer player) { object[] objArray1 = new object[] { player }; base.method_8("SetPlayer", objArray1); }
public void ShowRemoveFriendPopup(BnetPlayer friend) { object[] objArray1 = new object[] { friend }; base.method_8("ShowRemoveFriendPopup", objArray1); }
public bool AddRemovedFriend(BnetPlayer friend) { object[] objArray1 = new object[] { friend }; return(base.method_11 <bool>("AddRemovedFriend", objArray1)); }
public MobileFriendListItem CreateNearbyPlayerFrame(BnetPlayer friend) { object[] objArray1 = new object[] { friend }; return(base.method_14 <MobileFriendListItem>("CreateNearbyPlayerFrame", objArray1)); }