/// <summary> /// /// Draws given guiText on top of everything, should be called per frame for each text that has to be drawn /// </summary> public void DrawText(GUIText guiText) { this.elementsToDraw.Add(guiText); }
/// <summary> /// /// Draws text on top of everything, should be called per frame for each text that has to be drawn /// </summary> public void DrawText(SpriteFont font, string text, Vector2 position, Color color, float scale) { GUIText newText = new GUIText(font, text, color, position, scale); this.elementsToDraw.Add(newText); }