LoadImage() public static méthode

Loads an image FAST from file
public static LoadImage ( string file ) : Image
file string
Résultat Image
Exemple #1
0
        /// <summary>
        /// Draws a trakt overlay, library/seen/watchlist icon on a episode thumb
        /// This is done in memory and wont touch the existing file
        /// </summary>
        /// <param name="origThumb">Filename of the untouched episode thumb</param>
        /// <param name="type">Overlay type enum</param>
        /// <param name="size">Size of returned image</param>
        /// <returns>An image with overlay added to episode thumb</returns>
        public static Bitmap DrawOverlayOnEpisodeThumb(string origThumb, MainOverlayImage mainType, RatingOverlayImage ratingType, Size size)
        {
            Image image = GUIImageHandler.LoadImage(origThumb);

            if (image == null)
            {
                return(null);
            }

            Bitmap   thumb = new Bitmap(image, size);
            Graphics gph   = Graphics.FromImage(thumb);

            string mainOverlayImage = GUIGraphicsContext.Skin + string.Format(@"\Media\trakt{0}.png", mainType.ToString().Replace(", ", string.Empty));

            if (mainType != MainOverlayImage.None && File.Exists(mainOverlayImage))
            {
                Bitmap newThumb = new Bitmap(GUIImageHandler.LoadImage(mainOverlayImage));
                gph.DrawImage(newThumb, TraktSkinSettings.EpisodeThumbMainOverlayPosX, TraktSkinSettings.EpisodeThumbMainOverlayPosY);
            }

            string ratingOverlayImage = GUIGraphicsContext.Skin + string.Format(@"\Media\trakt{0}.png", Enum.GetName(typeof(RatingOverlayImage), ratingType));

            if (ratingType != RatingOverlayImage.None && File.Exists(ratingOverlayImage))
            {
                Bitmap newThumb = new Bitmap(GUIImageHandler.LoadImage(ratingOverlayImage));
                gph.DrawImage(newThumb, TraktSkinSettings.EpisodeThumbRatingOverlayPosX, TraktSkinSettings.EpisodeThumbRatingOverlayPosY);
            }

            gph.Dispose();
            return(thumb);
        }
        /// <summary>
        /// Draws a trakt overlay, library/seen/watchlist icon on a poster
        /// This is done in memory and wont touch the existing file
        /// </summary>
        /// <param name="origPoster">Filename of the untouched poster</param>
        /// <param name="type">Overlay type enum</param>
        /// <param name="size">Size of returned image</param>
        /// <returns>An image with overlay added to poster</returns>
        public static Bitmap DrawOverlayOnPoster(string origPoster, MainOverlayImage mainType, RatingOverlayImage ratingType, Size size)
        {
            Image image = GUIImageHandler.LoadImage(origPoster);

            if (image == null)
            {
                return(null);
            }

            Bitmap   poster = size.IsEmpty ? new Bitmap(image) : new Bitmap(image, size);
            Graphics gph    = Graphics.FromImage(poster);

            string mainOverlayImage = TraktHelper.GetThemedSkinFile(SkinThemeType.Image, string.Format("trakt{0}.png", mainType.ToString().Replace(", ", string.Empty)));

            if (mainType != MainOverlayImage.None && File.Exists(mainOverlayImage))
            {
                Bitmap newPoster = new Bitmap(GUIImageHandler.LoadImage(mainOverlayImage));
                gph.DrawImage(newPoster, TraktSkinSettings.PosterMainOverlayPosX, TraktSkinSettings.PosterMainOverlayPosY);
            }

            string ratingOverlayImage = TraktHelper.GetThemedSkinFile(SkinThemeType.Image, string.Format("trakt{0}.png", Enum.GetName(typeof(RatingOverlayImage), ratingType)));

            if (ratingType != RatingOverlayImage.None && File.Exists(ratingOverlayImage))
            {
                Bitmap newPoster = new Bitmap(GUIImageHandler.LoadImage(ratingOverlayImage));
                gph.DrawImage(newPoster, TraktSkinSettings.PosterRatingOverlayPosX, TraktSkinSettings.PosterRatingOverlayPosY);
            }

            gph.Dispose();
            return(poster);
        }
Exemple #3
0
        /// <summary>
        /// Draws a trakt overlay, rating icon on a poster
        /// This is done in memory and wont touch the existing file
        /// </summary>
        /// <param name="origPoster">Filename of the untouched avatar</param>
        /// <param name="type">Overlay type enum</param>
        /// <param name="size">Size of returned image</param>
        /// <returns>An image with overlay added to avatar</returns>
        public static Bitmap DrawOverlayOnAvatar(string origAvartar, RatingOverlayImage ratingType, Size size)
        {
            Image image = GUIImageHandler.LoadImage(origAvartar);

            if (image == null)
            {
                return(null);
            }

            Bitmap   avatar = size.IsEmpty ? new Bitmap(image) : new Bitmap(image, size);
            Graphics gph    = Graphics.FromImage(avatar);

            string ratingOverlayImage = GUIGraphicsContext.Skin + string.Format(@"\Media\trakt{0}.png", Enum.GetName(typeof(RatingOverlayImage), ratingType));

            if (ratingType != RatingOverlayImage.None && File.Exists(ratingOverlayImage))
            {
                Bitmap newAvatar = new Bitmap(GUIImageHandler.LoadImage(ratingOverlayImage));
                gph.DrawImage(newAvatar, TraktSkinSettings.AvatarRatingOverlayPosX, TraktSkinSettings.AvatarRatingOverlayPosY);
            }

            gph.Dispose();
            return(avatar);
        }