protected override void Awake() { try { analyzer = new TrafficAnalyzer(this); Log.info("Load Cursor..."); m_cursor = CursorInfo.CreateInstance <CursorInfo>(); m_cursor.m_texture = ResourceLoader.loadTexture(32, 32, "Materials/Cursor.png"); m_cursor.m_hotspot = new Vector2(20, 20); loadingCursor = CursorInfo.CreateInstance <CursorInfo>(); loadingCursor.m_texture = ResourceLoader.loadTexture(32, 32, "Materials/Hourglass.png"); Log.info("Create GUI..."); gui = new GameObject("QueryToolGUI").AddComponent <QueryToolGUI>(); gui.queryTool = this; Log.info("QueryTool awoken"); } catch (Exception e) { Log.error(e.ToString()); } base.Awake(); }
protected override void Awake() { Log.debug("Create Button"); toggleButton = ReportButton.Create(); toggleButton.eventClick += OnButtonToggled; Log.debug("Create UI..."); ui = ReportUI.Create(); ui.enabled = false; ui.absolutePosition = new Vector2(-1000, 0); ui.eventHighlightType += (String s) => { SetHighlight(s); }; Log.debug("Create Analyzer..."); analyzer = new TrafficAnalyzer(); analyzer.OnReport += OnGotReport; Log.debug("Create Path Controller..."); paths = new PathController(this); Log.info("Load Cursor..."); m_cursor = CursorInfo.CreateInstance <CursorInfo>(); m_cursor.m_texture = ResourceLoader.loadTexture("Materials/Cursor.png"); m_cursor.m_hotspot = new Vector2(0, 0); loadingCursor = CursorInfo.CreateInstance <CursorInfo>(); loadingCursor.m_texture = ResourceLoader.loadTexture("Materials/Hourglass.png"); Log.info("QueryTool awoken"); base.Awake(); }
protected override void Awake() { Log.debug("Create Button"); toggleButton = ReportButton.Create(); toggleButton.eventClick += OnButtonToggled; Log.debug("Create UI..."); ui = ReportUI.Create(); ui.enabled = false; ui.absolutePosition = new Vector2(-1000, 0); ui.eventHighlightType += (String s) => { SetHighlight(s); }; Log.debug("Create Analyzer..."); analyzer = new TrafficAnalyzer(); analyzer.OnReport += OnGotReport; Log.debug("Create Path Controller..."); paths = new PathController(this); Log.info("Load Cursor..."); m_cursor = CursorInfo.CreateInstance<CursorInfo>(); m_cursor.m_texture = ResourceLoader.loadTexture("Materials/Cursor.png"); m_cursor.m_hotspot = new Vector2(0, 0); loadingCursor = CursorInfo.CreateInstance<CursorInfo>(); loadingCursor.m_texture = ResourceLoader.loadTexture("Materials/Hourglass.png"); Log.info("QueryTool awoken"); base.Awake(); }