TrackingData()
 {
     if (Instance != null && Instance.GetInstanceID() != this.GetInstanceID())
     {
         Destroy(Instance);
     }
     Instance = this;
 }
 void OnDestroy()
 {
     GameEvents.onPlanetariumTargetChanged.Remove(TargetChange);
     GameEvents.onGameSceneLoadRequested.Remove(CloseWindow);
     Instance = null;
 }