public Game1() : base() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; updateables = new List <Interfaces.IUpdateable>(); drawables = new List <Interfaces.IDrawable>(); World.World w = new World.World(); updateables.Add(w); drawables.Add(w); }
public Game1() : base() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; updateables = new List<Interfaces.IUpdateable>(); drawables = new List<Interfaces.IDrawable>(); World.World w = new World.World(); updateables.Add(w); drawables.Add(w); }